diff options
| author | historia <[not public]> | 2026-06-20 03:20:01 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-06-20 03:20:01 -0400 |
| commit | e4400c5f1e84c18d2126f2cb502ae10685977cbb (patch) | |
| tree | 0523e9d68f1cfdc6f81b862e3068fe12c1a85054 /internal/game/cmd_attack.go | |
| parent | 5ea082ab4e82409aebc889b496f43e52b003d4f7 (diff) | |
| download | thehouseoficarus-e4400c5f1e84c18d2126f2cb502ae10685977cbb.tar.gz | |
refactor: combined all station crafting
Diffstat (limited to 'internal/game/cmd_attack.go')
| -rw-r--r-- | internal/game/cmd_attack.go | 14 |
1 files changed, 4 insertions, 10 deletions
diff --git a/internal/game/cmd_attack.go b/internal/game/cmd_attack.go index f9cfba2..89cde46 100644 --- a/internal/game/cmd_attack.go +++ b/internal/game/cmd_attack.go @@ -126,7 +126,7 @@ func (g *Game) findMob(sess *net.Session, input string, roomID int) *world.MobIn func (g *Game) startCombat(sess *net.Session, p *player.Player, mob *world.MobInstance) { g.cancelRest(p.Name) - g.cancelBackgroundAction(p) + g.cancelBgAction(p) combat.EnterCombat(p.Name, mob.InstanceID) p.AttackTimer = 0 @@ -162,13 +162,7 @@ func (g *Game) startCombat(sess *net.Session, p *player.Player, mob *world.MobIn } p.ActionState = &ActionState{Type: ActionCombating, TargetName: mob.Name} - if g.Hub != nil { - for _, other := range g.Hub.PlayersInRoom(p.RoomID) { - if other != sess && other.Player != nil { - other.WriteLine(g.colorize(other, "broadcast", fmt.Sprintf("\n%s attacks %s!", p.Name, mobDisplayName(mob, true)))) - } - } - } + g.broadcastAction(sess, "\n%s attacks %s!", p.Name, mobDisplayName(mob, true)) g.Ticks.Subscribe(1, func() bool { cs := combat.GetCombat(p.Name) @@ -567,7 +561,7 @@ func (g *Game) endCombat(sess *net.Session, p *player.Player, mob *world.MobInst } if mob.Drops.Remains != "" { - g.World.AddReservedGroundItem(p.RoomID, mob.Drops.Remains, 1, p.Name) + g.World.AddReservedItem(p.RoomID, mob.Drops.Remains, 1, p.Name) def, _ := g.ItemStore.Load(mob.Drops.Remains) name := mob.Drops.Remains if def != nil { @@ -588,7 +582,7 @@ func (g *Game) endCombat(sess *net.Session, p *player.Player, mob *world.MobInst if qty <= 0 { qty = 1 } - g.World.AddReservedGroundItem(p.RoomID, entry.ItemID, qty, p.Name) + g.World.AddReservedItem(p.RoomID, entry.ItemID, qty, p.Name) def, _ := g.ItemStore.Load(entry.ItemID) name := entry.ItemID if def != nil { |
