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authorhistoria <[not public]>2026-09-15 14:18:14 -0400
committerhistoria <[not public]>2026-09-15 14:18:14 -0400
commit396c3facb8287b9a34076cae8f3d7b300d366d99 (patch)
tree941f280d051fac474fa68ca08318a8d16adc8d0f /internal/game/casino.go
parentb3568f03e4103dd46db2ccc680fbab0a6454d604 (diff)
downloadthehouseoficarus-396c3facb8287b9a34076cae8f3d7b300d366d99.tar.gz
fix: atomic saves, casino RNG/config isolation, tick lifecycle
Diffstat (limited to 'internal/game/casino.go')
-rw-r--r--internal/game/casino.go14
1 files changed, 11 insertions, 3 deletions
diff --git a/internal/game/casino.go b/internal/game/casino.go
index 2e80bf3..eb6fa4a 100644
--- a/internal/game/casino.go
+++ b/internal/game/casino.go
@@ -62,6 +62,9 @@ func (g *Game) casinoTable(roomID int, gameName string) (*casino.Table, bool) {
if err != nil {
return nil, false
}
+ if casino.ValidateRoomConfigs(room.CasinoTables, room.CasinoMachines) != nil {
+ return nil, false
+ }
for _, cfg := range room.CasinoTables {
if strings.EqualFold(string(cfg.Game), gameName) {
table := g.Casino.EnsureTable(roomID, cfg)
@@ -79,9 +82,13 @@ func (g *Game) casinoMachine(roomID int, gameName string) (*casino.Machine, bool
if err != nil {
return nil, false
}
+ if casino.ValidateRoomConfigs(room.CasinoTables, room.CasinoMachines) != nil {
+ return nil, false
+ }
for _, cfg := range room.CasinoMachines {
if strings.EqualFold(string(cfg.Game), gameName) || strings.EqualFold(cfg.Variant, gameName) {
- return g.Casino.EnsureMachine(roomID, cfg), true
+ machine := g.Casino.EnsureMachine(roomID, cfg)
+ return machine, machine != nil
}
}
// Migrate older room definitions that declared slots under casino_tables;
@@ -89,9 +96,10 @@ func (g *Game) casinoMachine(roomID int, gameName string) (*casino.Machine, bool
if strings.EqualFold(gameName, "slots") {
for _, cfg := range room.CasinoTables {
if strings.EqualFold(string(cfg.Game), "slots") {
- return g.Casino.EnsureMachine(roomID, casino.MachineConfig{
+ machine := g.Casino.EnsureMachine(roomID, casino.MachineConfig{
ID: cfg.ID, Game: casino.GameSlots, MinBet: cfg.MinBet, MaxBet: cfg.MaxBet,
- }), true
+ })
+ return machine, machine != nil
}
}
}