diff options
| author | historia <[not public]> | 2026-09-16 17:05:17 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-09-16 17:05:17 -0400 |
| commit | 1dad15698845d370e998f7cc5feb8aece3fab58f (patch) | |
| tree | 8d58058782de9f422573e1f8efd5d130ce7d1ce9 /internal/game/casino.go | |
| parent | a6cf03a6ae98e4fb675da25046d148e92bcf7206 (diff) | |
| download | thehouseoficarus-1dad15698845d370e998f7cc5feb8aece3fab58f.tar.gz | |
refactor: remove dead code, consolidate save/error handling, add lint gate
Diffstat (limited to 'internal/game/casino.go')
| -rw-r--r-- | internal/game/casino.go | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/internal/game/casino.go b/internal/game/casino.go index 5268d34..9af9156 100644 --- a/internal/game/casino.go +++ b/internal/game/casino.go @@ -189,7 +189,7 @@ func casinoAffordable(p *player.Player) int { return p.Credits + countChips(p) } // the player is now clear of all casino games; false means a departure is // blocked mid-round and the caller (quit) must abort. Nil-safe for test // scaffolding without a Casino manager. -func (g *Game) leaveCasinoGames(sess *net.Session, p *player.Player) bool { +func (g *Game) leaveCasinoGames(p *player.Player) bool { if g.Casino == nil { return true } |
