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authorhistoria <[not public]>2026-06-25 15:40:48 -0400
committerhistoria <[not public]>2026-06-25 15:40:48 -0400
commitabd612c15799f604e671e83dc7c410ed2b44185f (patch)
tree0597ca92350de73aac2a7cf26b2f2d6595dac0cc /internal/game/action_search.go
parent2725e2927a1595c7b100d942d1f14146252adeb7 (diff)
downloadthehouseoficarus-abd612c15799f604e671e83dc7c410ed2b44185f.tar.gz
slop refactor
Diffstat (limited to 'internal/game/action_search.go')
-rw-r--r--internal/game/action_search.go126
1 files changed, 0 insertions, 126 deletions
diff --git a/internal/game/action_search.go b/internal/game/action_search.go
deleted file mode 100644
index 0f755a5..0000000
--- a/internal/game/action_search.go
+++ /dev/null
@@ -1,126 +0,0 @@
-package game
-
-import (
- "fmt"
-
- "thehouseoficarus/internal/action"
- "thehouseoficarus/internal/engine"
- "thehouseoficarus/internal/net"
- "thehouseoficarus/internal/player"
-)
-
-func (g *Game) startSearch(sess *net.Session, p *player.Player, itemID string, slotIdx int) {
- def, err := g.ItemStore.Load(itemID)
- if err != nil || def.SearchTable == "" {
- sess.WriteLine("You can't search that.")
- return
- }
-
- ticks := def.SearchTicks
- if ticks <= 0 {
- ticks = 3
- }
-
- p.Action = &action.Action{
- Type: "search",
- TargetID: itemID,
- TargetName: def.Name,
- WaitLeft: engine.ToTicks(ticks),
- Data: &action.SearchData{
- ItemID: itemID,
- SlotIdx: slotIdx,
- Started: false,
- },
- }
-
- g.broadcastAction(sess, "\n%s searches a %s.", p.Name, def.Name)
-}
-
-func (g *Game) advanceSearch(sess *net.Session, p *player.Player) {
- d, ok := p.Action.Data.(*action.SearchData)
- if !ok || d == nil {
- sess.WriteLine("Something went wrong.")
- g.cancelAction(p)
- return
- }
-
- def, err := g.ItemStore.Load(d.ItemID)
- if err != nil {
- sess.WriteLine("Something went wrong.")
- g.cancelAction(p)
- return
- }
-
- if !d.Started {
- msg := def.SearchMessage
- if msg == "" {
- msg = fmt.Sprintf("digging through the %s", def.Name)
- }
- sess.WriteLine(fmt.Sprintf("You begin %s.", msg))
- d.Started = true
- return
- }
-
- slot := p.InvSlot(d.SlotIdx)
- if slot == nil || slot.ItemID != d.ItemID || slot.Quantity <= 0 {
- sess.WriteLine("The item is gone.")
- g.cancelAction(p)
- return
- }
-
- if slot.Quantity > 1 {
- slot.Quantity--
- } else {
- p.SetInvSlot(d.SlotIdx, nil)
- }
-
- dt, err := action.LoadDropTable(g.DataDir, def.SearchTable)
- if err == nil && len(dt.Drops) > 0 {
- drop := action.ResolveDrop(g.DataDir, dt.Drops)
- if drop != nil && drop.ItemID != "" {
- g.giveSearchLoot(sess, p, drop)
- }
- }
-
- if def.SearchMiscTable != "" {
- dt2, err := action.LoadDropTable(g.DataDir, def.SearchMiscTable)
- if err == nil && len(dt2.Drops) > 0 {
- drop := action.ResolveDrop(g.DataDir, dt2.Drops)
- if drop != nil && drop.ItemID != "" {
- g.giveSearchLoot(sess, p, drop)
- }
- }
- }
-
- g.AccountStore.SaveCharacter(p)
- g.cancelAction(p)
-}
-
-func (g *Game) giveSearchLoot(sess *net.Session, p *player.Player, drop *action.DropEntry) {
- qty := drop.Quantity
- if qty <= 0 {
- qty = 1
- }
-
- name := drop.ItemID
- lootDef, _ := g.ItemStore.Load(drop.ItemID)
- if lootDef != nil {
- name = lootDef.Name
- }
-
- if drop.ItemID == "credits" {
- p.Credits += qty
- sess.WriteLine(g.colorize(sess, "credits_pickup", fmt.Sprintf("You find %d credits.", qty)))
- return
- }
-
- freeSlot := p.FirstFreeSlot()
- if freeSlot == -1 {
- g.World.AddGroundItem(p.RoomID, drop.ItemID, qty)
- sess.WriteLine(fmt.Sprintf("You find %s. It falls to the ground.", g.itemColorize(sess, lootDef, name)))
- return
- }
-
- p.SetInvSlot(freeSlot, &player.InventorySlot{ItemID: drop.ItemID, Quantity: qty})
- sess.WriteLine(fmt.Sprintf("You find %s.", g.itemColorize(sess, lootDef, name)))
-}