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authorhistoria <[not public]>2026-06-19 18:20:26 -0400
committerhistoria <[not public]>2026-06-19 18:20:26 -0400
commit0ea4eec5dd2122c6704216971eb1249276297867 (patch)
tree430fbbef04e837820f1d031c190f52ecd6112e25 /internal/game/action_identify.go
parent3a58125d14bb307f861b38c6c5b0a63babde7e08 (diff)
downloadthehouseoficarus-0ea4eec5dd2122c6704216971eb1249276297867.tar.gz
shop fixes, 'toggle' completely removed, movement speed increased
Diffstat (limited to 'internal/game/action_identify.go')
-rw-r--r--internal/game/action_identify.go11
1 files changed, 4 insertions, 7 deletions
diff --git a/internal/game/action_identify.go b/internal/game/action_identify.go
index 3f63e62..b04bf97 100644
--- a/internal/game/action_identify.go
+++ b/internal/game/action_identify.go
@@ -14,7 +14,7 @@ func (g *Game) advanceIdentify(sess *net.Session, p *player.Player) {
scrapCount := p.CountItem("scrap_metal")
if scrapCount == 0 {
sess.WriteLine("You don't have any scrap metal.")
- g.CancelAction(p)
+ g.cancelAction(p)
return
}
@@ -32,7 +32,7 @@ func (g *Game) advanceIdentify(sess *net.Session, p *player.Player) {
}
if !hasExistingStack && p.FirstFreeSlot() == -1 {
sess.WriteLine("Your inventory is too full!")
- g.CancelAction(p)
+ g.cancelAction(p)
return
}
@@ -65,10 +65,7 @@ func (g *Game) advanceIdentify(sess *net.Session, p *player.Player) {
msg := fmt.Sprintf("The altar hums. You identify %d scrap metal into %d %s.", scrapCount, totalJunk, junkName)
- if newLevel := p.AddSkillXP(player.Scavenging, totalXP); newLevel > 0 {
- sess.WriteLine(g.colorize(sess, "level_up",
- fmt.Sprintf("*** You are now level %d scavenging! ***", newLevel)))
- }
+ g.awardSkillXP(sess, p, player.Scavenging, totalXP)
if p.OptionBool("xp_drops") && totalXP > 0 {
msg += g.colorize(sess, "xp", fmt.Sprintf(" (+%dxp scv)", totalXP))
@@ -76,5 +73,5 @@ func (g *Game) advanceIdentify(sess *net.Session, p *player.Player) {
sess.WriteLine(msg)
g.AccountStore.SaveCharacter(p)
- g.CancelAction(p)
+ g.cancelAction(p)
}