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| author | historia <[not public]> | 2026-10-06 12:57:23 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-10-06 12:57:23 -0400 |
| commit | 9666676766bf21364f4fc4d0d1d336e72f2a91b4 (patch) | |
| tree | 0cade34091d7602790dc38cd44053f0b74bbadf2 /internal/game/act_trigger_module.go | |
| parent | 4bc1daaf259e0c19c5fe4a12ec8bc7f6e5a735c1 (diff) | |
| download | thehouseoficarus-9666676766bf21364f4fc4d0d1d336e72f2a91b4.tar.gz | |
refactor: split casino.go, dedup helpers, remove audit docs
Diffstat (limited to 'internal/game/act_trigger_module.go')
| -rw-r--r-- | internal/game/act_trigger_module.go | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/internal/game/act_trigger_module.go b/internal/game/act_trigger_module.go index 467cb83..c222dd7 100644 --- a/internal/game/act_trigger_module.go +++ b/internal/game/act_trigger_module.go @@ -44,7 +44,7 @@ func (g *Game) advanceTriggerModule(sess *net.Session, p *player.Player) { } else { g.triggerModReward(sess, p, mod, 1.0) if g.Combat.Get(p.Name) != nil { - g.Combat.Leave(p.Name) + g.leaveCombat(p) } switch mod.Category { case ModTransport: |
