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authorhistoria <[not public]>2026-10-06 12:57:23 -0400
committerhistoria <[not public]>2026-10-06 12:57:23 -0400
commit9666676766bf21364f4fc4d0d1d336e72f2a91b4 (patch)
tree0cade34091d7602790dc38cd44053f0b74bbadf2 /internal/game/act_trigger_module.go
parent4bc1daaf259e0c19c5fe4a12ec8bc7f6e5a735c1 (diff)
downloadthehouseoficarus-9666676766bf21364f4fc4d0d1d336e72f2a91b4.tar.gz
refactor: split casino.go, dedup helpers, remove audit docs
Diffstat (limited to 'internal/game/act_trigger_module.go')
-rw-r--r--internal/game/act_trigger_module.go2
1 files changed, 1 insertions, 1 deletions
diff --git a/internal/game/act_trigger_module.go b/internal/game/act_trigger_module.go
index 467cb83..c222dd7 100644
--- a/internal/game/act_trigger_module.go
+++ b/internal/game/act_trigger_module.go
@@ -44,7 +44,7 @@ func (g *Game) advanceTriggerModule(sess *net.Session, p *player.Player) {
} else {
g.triggerModReward(sess, p, mod, 1.0)
if g.Combat.Get(p.Name) != nil {
- g.Combat.Leave(p.Name)
+ g.leaveCombat(p)
}
switch mod.Category {
case ModTransport: