diff options
| author | historia <[not public]> | 2026-06-25 15:40:48 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-06-25 15:40:48 -0400 |
| commit | abd612c15799f604e671e83dc7c410ed2b44185f (patch) | |
| tree | 0597ca92350de73aac2a7cf26b2f2d6595dac0cc /internal/game/act_identify.go | |
| parent | 2725e2927a1595c7b100d942d1f14146252adeb7 (diff) | |
| download | thehouseoficarus-abd612c15799f604e671e83dc7c410ed2b44185f.tar.gz | |
slop refactor
Diffstat (limited to 'internal/game/act_identify.go')
| -rw-r--r-- | internal/game/act_identify.go | 83 |
1 files changed, 83 insertions, 0 deletions
diff --git a/internal/game/act_identify.go b/internal/game/act_identify.go new file mode 100644 index 0000000..b905494 --- /dev/null +++ b/internal/game/act_identify.go @@ -0,0 +1,83 @@ +package game + +import ( + "fmt" + + "thehouseoficarus/internal/behavior" + "thehouseoficarus/internal/net" + "thehouseoficarus/internal/player" +) + +func (g *Game) advanceIdentify(sess *net.Session, p *player.Player) { + data, ok := p.Action.Data.(*behavior.IdentifyData) + if !ok { + g.cancelAction(p) + return + } + junkID := data.JunkID + xpPer := data.XPPer + + scrapCount := p.CountItem("scrap") + if scrapCount == 0 { + sess.WriteLine("You don't have any scrap.") + g.cancelAction(p) + return + } + + scavLevel := p.Level(player.Scavenging) + multiplier := junkMultiplier(junkID, scavLevel) + totalJunk := scrapCount * multiplier + + hasExistingStack := false + for i := 0; i < 28; i++ { + slot := p.InvSlot(i) + if slot != nil && slot.ItemID == junkID { + hasExistingStack = true + break + } + } + if !hasExistingStack && p.FirstFreeSlot() == -1 { + sess.WriteLine("Your inventory is too full!") + g.cancelAction(p) + return + } + + for i := 0; i < 28; i++ { + slot := p.InvSlot(i) + if slot != nil && slot.ItemID == "scrap" { + p.SetInvSlot(i, nil) + } + } + + placed := false + for i := 0; i < 28; i++ { + slot := p.InvSlot(i) + if slot != nil && slot.ItemID == junkID { + slot.Quantity += totalJunk + placed = true + break + } + } + if !placed { + freeSlot := p.FirstFreeSlot() + p.SetInvSlot(freeSlot, &player.InventorySlot{ItemID: junkID, Quantity: totalJunk}) + } + + totalXP := scrapCount * xpPer + junkName := junkID + if def, err := g.ItemStore.Load(junkID); err == nil { + junkName = g.itemColorize(sess, def, def.Name) + } + + msg := fmt.Sprintf("The altar hums. You identify %d scrap into %d %s.", scrapCount, totalJunk, junkName) + + g.awardSkillXP(sess, p, player.Scavenging, totalXP) + + if p.OptionBool("xp_drops") && totalXP > 0 { + msg += g.formatXpDropSingle(sess, p, player.Scavenging, totalXP) + } + sess.WriteLine(msg) + + g.AccountStore.SaveCharacter(p) + g.cancelAction(p) +} |
