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authorhistoria <[not public]>2026-10-06 12:57:23 -0400
committerhistoria <[not public]>2026-10-06 12:57:23 -0400
commit9666676766bf21364f4fc4d0d1d336e72f2a91b4 (patch)
tree0cade34091d7602790dc38cd44053f0b74bbadf2 /internal/game/account_txn.go
parent4bc1daaf259e0c19c5fe4a12ec8bc7f6e5a735c1 (diff)
downloadthehouseoficarus-9666676766bf21364f4fc4d0d1d336e72f2a91b4.tar.gz
refactor: split casino.go, dedup helpers, remove audit docs
Diffstat (limited to 'internal/game/account_txn.go')
-rw-r--r--internal/game/account_txn.go4
1 files changed, 4 insertions, 0 deletions
diff --git a/internal/game/account_txn.go b/internal/game/account_txn.go
index 77a4219..32c02f8 100644
--- a/internal/game/account_txn.go
+++ b/internal/game/account_txn.go
@@ -411,6 +411,10 @@ func (g *Game) publishAccountUpdate(oldName, newName string) {
Options: acc.Options,
Admin: acc.Admin,
}
+ // A session still sitting at the password prompt for the OLD name must
+ // authorize against the NEW name on its next submit, or it loads the
+ // stale name and fails with "Error loading account.".
+ sess.SetAuthName(newName)
if sess.Account.Aliases == nil {
sess.Account.Aliases = make(map[string]string)
}