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| author | historia <[not public]> | 2026-06-25 15:40:48 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-06-25 15:40:48 -0400 |
| commit | abd612c15799f604e671e83dc7c410ed2b44185f (patch) | |
| tree | 0597ca92350de73aac2a7cf26b2f2d6595dac0cc /internal/behavior/doc.go | |
| parent | 2725e2927a1595c7b100d942d1f14146252adeb7 (diff) | |
| download | thehouseoficarus-abd612c15799f604e671e83dc7c410ed2b44185f.tar.gz | |
slop refactor
Diffstat (limited to 'internal/behavior/doc.go')
| -rw-r--r-- | internal/behavior/doc.go | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/internal/behavior/doc.go b/internal/behavior/doc.go new file mode 100644 index 0000000..a1ea45f --- /dev/null +++ b/internal/behavior/doc.go @@ -0,0 +1,4 @@ +// Package behavior defines YAML-driven interactive behaviors for objects and +// mobs: gathering, talking, using, and the shared condition system. These are +// data structures — the runtime action lifecycle lives in the game package. +package behavior |
