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| author | historia <[not public]> | 2026-06-09 05:59:20 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-06-09 05:59:20 -0400 |
| commit | 9eb5ab1818b6b19501fd7209db1987c9e06cc919 (patch) | |
| tree | 76e046b0bf611dfe939a8c8f6507467de2e9e20f /data/rooms | |
| download | thehouseoficarus-9eb5ab1818b6b19501fd7209db1987c9e06cc919.tar.gz | |
first commit
Diffstat (limited to 'data/rooms')
| -rw-r--r-- | data/rooms/1.yaml | 16 | ||||
| -rw-r--r-- | data/rooms/2.yaml | 8 | ||||
| -rw-r--r-- | data/rooms/3.yaml | 6 | ||||
| -rw-r--r-- | data/rooms/4.yaml | 13 | ||||
| -rw-r--r-- | data/rooms/5.yaml | 9 | ||||
| -rw-r--r-- | data/rooms/6.yaml | 16 |
6 files changed, 68 insertions, 0 deletions
diff --git a/data/rooms/1.yaml b/data/rooms/1.yaml new file mode 100644 index 0000000..7d1f7c5 --- /dev/null +++ b/data/rooms/1.yaml @@ -0,0 +1,16 @@ +id: 1 +name: "Lumbridge Town Square" +description: "A bustling town square in the heart of Lumbridge. Cobblestone paths lead in all directions. A fountain gurgles peacefully in the center." +map_symbol: "S" +exits: + north: 2 + east: 3 +objects: + - "lumby_fountain" +spawns: + - item_id: "copper_ore" + quantity: 1 + respawn_ticks: 10 +mobs: + - "man" + - "man" diff --git a/data/rooms/2.yaml b/data/rooms/2.yaml new file mode 100644 index 0000000..4b1b5f8 --- /dev/null +++ b/data/rooms/2.yaml @@ -0,0 +1,8 @@ +id: 2 +name: "North Lumbridge Road" +description: "A dusty road leading north out of town. To the south you see the town square. A small mine entrance is carved into a hillside to the west." +map_symbol: "R" +exits: + south: 1 + north: 4 + west: 6 diff --git a/data/rooms/3.yaml b/data/rooms/3.yaml new file mode 100644 index 0000000..57a7cb1 --- /dev/null +++ b/data/rooms/3.yaml @@ -0,0 +1,6 @@ +id: 3 +name: "Lumbridge General Store" +description: "A small but well-stocked general store. Shelves line the walls with various goods." +map_symbol: "G" +exits: + west: 1 diff --git a/data/rooms/4.yaml b/data/rooms/4.yaml new file mode 100644 index 0000000..ab25de1 --- /dev/null +++ b/data/rooms/4.yaml @@ -0,0 +1,13 @@ +id: 4 +name: "Lumbridge Forest Edge" +description: "The road ends here at the edge of a dark forest. Towering oak trees loom ahead to the north." +map_symbol: "F" +exits: + south: 2 + north: 5 +objects: + - "oak_tree_1" +spawns: + - item_id: "oak_logs" + quantity: 1 + respawn_ticks: 10 diff --git a/data/rooms/5.yaml b/data/rooms/5.yaml new file mode 100644 index 0000000..097a134 --- /dev/null +++ b/data/rooms/5.yaml @@ -0,0 +1,9 @@ +id: 5 +name: "Deep Forest" +description: "Thick trees surround you on all sides. Shafts of light pierce through the canopy above." +map_symbol: "T" +exits: + south: 4 +objects: + - "oak_tree_2" + - "oak_tree_3" diff --git a/data/rooms/6.yaml b/data/rooms/6.yaml new file mode 100644 index 0000000..7b5d4b4 --- /dev/null +++ b/data/rooms/6.yaml @@ -0,0 +1,16 @@ +id: 6 +name: "Abandoned Mine" +description: "A dark, dusty mine shaft. Veins of copper and tin run through the walls. A single lantern flickers overhead." +map_symbol: "M" +exits: + west: 2 +objects: + - "copper_rock_1" + - "copper_rock_2" +spawns: + - item_id: "copper_ore" + quantity: 1 + respawn_ticks: 10 + - item_id: "tin_ore" + quantity: 1 + respawn_ticks: 10 |
