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authorhistoria <[not public]>2026-06-09 05:59:20 -0400
committerhistoria <[not public]>2026-06-09 05:59:20 -0400
commit9eb5ab1818b6b19501fd7209db1987c9e06cc919 (patch)
tree76e046b0bf611dfe939a8c8f6507467de2e9e20f /data/rooms
downloadthehouseoficarus-9eb5ab1818b6b19501fd7209db1987c9e06cc919.tar.gz
first commit
Diffstat (limited to 'data/rooms')
-rw-r--r--data/rooms/1.yaml16
-rw-r--r--data/rooms/2.yaml8
-rw-r--r--data/rooms/3.yaml6
-rw-r--r--data/rooms/4.yaml13
-rw-r--r--data/rooms/5.yaml9
-rw-r--r--data/rooms/6.yaml16
6 files changed, 68 insertions, 0 deletions
diff --git a/data/rooms/1.yaml b/data/rooms/1.yaml
new file mode 100644
index 0000000..7d1f7c5
--- /dev/null
+++ b/data/rooms/1.yaml
@@ -0,0 +1,16 @@
+id: 1
+name: "Lumbridge Town Square"
+description: "A bustling town square in the heart of Lumbridge. Cobblestone paths lead in all directions. A fountain gurgles peacefully in the center."
+map_symbol: "S"
+exits:
+ north: 2
+ east: 3
+objects:
+ - "lumby_fountain"
+spawns:
+ - item_id: "copper_ore"
+ quantity: 1
+ respawn_ticks: 10
+mobs:
+ - "man"
+ - "man"
diff --git a/data/rooms/2.yaml b/data/rooms/2.yaml
new file mode 100644
index 0000000..4b1b5f8
--- /dev/null
+++ b/data/rooms/2.yaml
@@ -0,0 +1,8 @@
+id: 2
+name: "North Lumbridge Road"
+description: "A dusty road leading north out of town. To the south you see the town square. A small mine entrance is carved into a hillside to the west."
+map_symbol: "R"
+exits:
+ south: 1
+ north: 4
+ west: 6
diff --git a/data/rooms/3.yaml b/data/rooms/3.yaml
new file mode 100644
index 0000000..57a7cb1
--- /dev/null
+++ b/data/rooms/3.yaml
@@ -0,0 +1,6 @@
+id: 3
+name: "Lumbridge General Store"
+description: "A small but well-stocked general store. Shelves line the walls with various goods."
+map_symbol: "G"
+exits:
+ west: 1
diff --git a/data/rooms/4.yaml b/data/rooms/4.yaml
new file mode 100644
index 0000000..ab25de1
--- /dev/null
+++ b/data/rooms/4.yaml
@@ -0,0 +1,13 @@
+id: 4
+name: "Lumbridge Forest Edge"
+description: "The road ends here at the edge of a dark forest. Towering oak trees loom ahead to the north."
+map_symbol: "F"
+exits:
+ south: 2
+ north: 5
+objects:
+ - "oak_tree_1"
+spawns:
+ - item_id: "oak_logs"
+ quantity: 1
+ respawn_ticks: 10
diff --git a/data/rooms/5.yaml b/data/rooms/5.yaml
new file mode 100644
index 0000000..097a134
--- /dev/null
+++ b/data/rooms/5.yaml
@@ -0,0 +1,9 @@
+id: 5
+name: "Deep Forest"
+description: "Thick trees surround you on all sides. Shafts of light pierce through the canopy above."
+map_symbol: "T"
+exits:
+ south: 4
+objects:
+ - "oak_tree_2"
+ - "oak_tree_3"
diff --git a/data/rooms/6.yaml b/data/rooms/6.yaml
new file mode 100644
index 0000000..7b5d4b4
--- /dev/null
+++ b/data/rooms/6.yaml
@@ -0,0 +1,16 @@
+id: 6
+name: "Abandoned Mine"
+description: "A dark, dusty mine shaft. Veins of copper and tin run through the walls. A single lantern flickers overhead."
+map_symbol: "M"
+exits:
+ west: 2
+objects:
+ - "copper_rock_1"
+ - "copper_rock_2"
+spawns:
+ - item_id: "copper_ore"
+ quantity: 1
+ respawn_ticks: 10
+ - item_id: "tin_ore"
+ quantity: 1
+ respawn_ticks: 10