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authorhistoria <[not public]>2026-07-03 18:36:55 -0400
committerhistoria <[not public]>2026-07-03 18:36:55 -0400
commit0dfd7bf19e800b67e03726c18cfa00e623d6b121 (patch)
tree19297eb5cee6b29dd01136f00889a01a99520374 /data/rooms/example_unused/town
parent034187d1c434b6bee32aeb539ea543f6ec537376 (diff)
downloadthehouseoficarus-0dfd7bf19e800b67e03726c18cfa00e623d6b121.tar.gz
fix: admin gui map screen works with rooms across multiple directories
Diffstat (limited to 'data/rooms/example_unused/town')
-rw-r--r--data/rooms/example_unused/town/9999911.yaml21
-rw-r--r--data/rooms/example_unused/town/9999914.yaml22
-rw-r--r--data/rooms/example_unused/town/999993.yaml15
-rw-r--r--data/rooms/example_unused/town/999994.yaml26
-rw-r--r--data/rooms/example_unused/town/999995.yaml15
5 files changed, 73 insertions, 26 deletions
diff --git a/data/rooms/example_unused/town/9999911.yaml b/data/rooms/example_unused/town/9999911.yaml
index cc39328..64f944a 100644
--- a/data/rooms/example_unused/town/9999911.yaml
+++ b/data/rooms/example_unused/town/9999911.yaml
@@ -1,12 +1,15 @@
-name: "Kitchen"
-description: "A warm kitchen with a stone hearth and wooden counters. A large iron cooking range dominates one wall, and shelves are stocked with ingredients."
+id: 9999911
+name: Kitchen
+color: ""
+description:
+ - text: A warm kitchen with a stone hearth and wooden counters. A large iron cooking range dominates one wall, and shelves are stocked with ingredients.
exits:
- east: 9999912
- west: 9999910
+ east:
+ room: 9999912
+ west:
+ room: 9999910
objects:
- id: cooking_range
-mobs:
- - id: zombie
item_spawns:
- id: bucket_of_water
quantity: 1
@@ -14,3 +17,9 @@ item_spawns:
- id: pot_of_flour
quantity: 1
respawn_ticks: 200
+mobs:
+ - id: zombie
+on_enter: []
+hazard: ""
+block_transport: false
+triggers: []
diff --git a/data/rooms/example_unused/town/9999914.yaml b/data/rooms/example_unused/town/9999914.yaml
index e2cd310..8011516 100644
--- a/data/rooms/example_unused/town/9999914.yaml
+++ b/data/rooms/example_unused/town/9999914.yaml
@@ -1,10 +1,14 @@
-name: "Fletching Bench"
-description: "A workbench covered in wood shavings, feathers, and arrowheads. Racks of unfinished bows line the walls, and a pile of bowstrings sits in the corner."
+id: 9999914
+name: Fletching Bench
+color: ""
+description:
+ - text: A workbench covered in wood shavings, feathers, and arrowheads. Racks of unfinished bows line the walls, and a pile of bowstrings sits in the corner.
exits:
- east: 9999915
- west: 9999913
-mobs:
- - id: moss_giant
+ east:
+ room: 9999915
+ west:
+ room: 9999913
+objects: []
item_spawns:
- id: bowstring
quantity: 5
@@ -15,3 +19,9 @@ item_spawns:
- id: chisel
quantity: 1
respawn_ticks: 50
+mobs:
+ - id: moss_giant
+on_enter: []
+hazard: ""
+block_transport: false
+triggers: []
diff --git a/data/rooms/example_unused/town/999993.yaml b/data/rooms/example_unused/town/999993.yaml
index 1759e4e..41c18fc 100644
--- a/data/rooms/example_unused/town/999993.yaml
+++ b/data/rooms/example_unused/town/999993.yaml
@@ -1,7 +1,11 @@
-name: "Fly Fishing Pool"
-description: "A calm pool where insects hover over the water. Perfect for fly fishing."
+id: 999993
+name: Fly Fishing Pool
+color: ""
+description:
+ - text: A calm pool where insects hover over the water. Perfect for fly fishing.
exits:
- south: 999992
+ south:
+ room: 999992
objects:
- id: fly_fishing_spot
item_spawns:
@@ -11,3 +15,8 @@ item_spawns:
- id: feather
quantity: 15
respawn_ticks: 60
+mobs: []
+on_enter: []
+hazard: ""
+block_transport: false
+triggers: []
diff --git a/data/rooms/example_unused/town/999994.yaml b/data/rooms/example_unused/town/999994.yaml
index 8b9ee4c..ffff401 100644
--- a/data/rooms/example_unused/town/999994.yaml
+++ b/data/rooms/example_unused/town/999994.yaml
@@ -1,9 +1,15 @@
-name: "Woodcutting Glade"
-description: "A sunny glade at the edge of the forest. A sturdy tree stands here, perfect for practicing woodcutting. A solid rock formation near the edge of the glade looks like it could provide cover."
+id: 999994
+name: Woodcutting Glade
+color: ""
+description:
+ - text: A sunny glade at the edge of the forest. A sturdy tree stands here, perfect for practicing woodcutting. A solid rock formation near the edge of the glade looks like it could provide cover.
exits:
- east: 999996
- north: 999995
- west: 999992
+ east:
+ room: 999996
+ north:
+ room: 999995
+ west:
+ room: 999992
objects:
- id: tree
- id: tree
@@ -11,9 +17,6 @@ objects:
- id: tree
- id: simple_rock
- id: tutorial_lever
-mobs:
- - id: rat
- - id: rat
item_spawns:
- id: bronze_axe
quantity: 1
@@ -33,3 +36,10 @@ item_spawns:
- id: bronze_arrow
quantity: 100
respawn_ticks: 60
+mobs:
+ - id: rat
+ - id: rat
+on_enter: []
+hazard: ""
+block_transport: false
+triggers: []
diff --git a/data/rooms/example_unused/town/999995.yaml b/data/rooms/example_unused/town/999995.yaml
index 3c1defb..87b2160 100644
--- a/data/rooms/example_unused/town/999995.yaml
+++ b/data/rooms/example_unused/town/999995.yaml
@@ -1,10 +1,19 @@
-name: "Oak Grove"
-description: "A stand of young oak trees. The wood here is tougher but more valuable."
+id: 999995
+name: Oak Grove
+color: ""
+description:
+ - text: A stand of young oak trees. The wood here is tougher but more valuable.
exits:
- south: 999994
+ south:
+ room: 999994
objects:
- id: oak_tree
item_spawns:
- id: iron_axe
quantity: 1
respawn_ticks: 60
+mobs: []
+on_enter: []
+hazard: ""
+block_transport: false
+triggers: []