diff options
| author | historia <[not public]> | 2026-07-03 18:36:55 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-07-03 18:36:55 -0400 |
| commit | 0dfd7bf19e800b67e03726c18cfa00e623d6b121 (patch) | |
| tree | 19297eb5cee6b29dd01136f00889a01a99520374 /data/rooms/example_unused/town | |
| parent | 034187d1c434b6bee32aeb539ea543f6ec537376 (diff) | |
| download | thehouseoficarus-0dfd7bf19e800b67e03726c18cfa00e623d6b121.tar.gz | |
fix: admin gui map screen works with rooms across multiple directories
Diffstat (limited to 'data/rooms/example_unused/town')
| -rw-r--r-- | data/rooms/example_unused/town/9999911.yaml | 21 | ||||
| -rw-r--r-- | data/rooms/example_unused/town/9999914.yaml | 22 | ||||
| -rw-r--r-- | data/rooms/example_unused/town/999993.yaml | 15 | ||||
| -rw-r--r-- | data/rooms/example_unused/town/999994.yaml | 26 | ||||
| -rw-r--r-- | data/rooms/example_unused/town/999995.yaml | 15 |
5 files changed, 73 insertions, 26 deletions
diff --git a/data/rooms/example_unused/town/9999911.yaml b/data/rooms/example_unused/town/9999911.yaml index cc39328..64f944a 100644 --- a/data/rooms/example_unused/town/9999911.yaml +++ b/data/rooms/example_unused/town/9999911.yaml @@ -1,12 +1,15 @@ -name: "Kitchen" -description: "A warm kitchen with a stone hearth and wooden counters. A large iron cooking range dominates one wall, and shelves are stocked with ingredients." +id: 9999911 +name: Kitchen +color: "" +description: + - text: A warm kitchen with a stone hearth and wooden counters. A large iron cooking range dominates one wall, and shelves are stocked with ingredients. exits: - east: 9999912 - west: 9999910 + east: + room: 9999912 + west: + room: 9999910 objects: - id: cooking_range -mobs: - - id: zombie item_spawns: - id: bucket_of_water quantity: 1 @@ -14,3 +17,9 @@ item_spawns: - id: pot_of_flour quantity: 1 respawn_ticks: 200 +mobs: + - id: zombie +on_enter: [] +hazard: "" +block_transport: false +triggers: [] diff --git a/data/rooms/example_unused/town/9999914.yaml b/data/rooms/example_unused/town/9999914.yaml index e2cd310..8011516 100644 --- a/data/rooms/example_unused/town/9999914.yaml +++ b/data/rooms/example_unused/town/9999914.yaml @@ -1,10 +1,14 @@ -name: "Fletching Bench" -description: "A workbench covered in wood shavings, feathers, and arrowheads. Racks of unfinished bows line the walls, and a pile of bowstrings sits in the corner." +id: 9999914 +name: Fletching Bench +color: "" +description: + - text: A workbench covered in wood shavings, feathers, and arrowheads. Racks of unfinished bows line the walls, and a pile of bowstrings sits in the corner. exits: - east: 9999915 - west: 9999913 -mobs: - - id: moss_giant + east: + room: 9999915 + west: + room: 9999913 +objects: [] item_spawns: - id: bowstring quantity: 5 @@ -15,3 +19,9 @@ item_spawns: - id: chisel quantity: 1 respawn_ticks: 50 +mobs: + - id: moss_giant +on_enter: [] +hazard: "" +block_transport: false +triggers: [] diff --git a/data/rooms/example_unused/town/999993.yaml b/data/rooms/example_unused/town/999993.yaml index 1759e4e..41c18fc 100644 --- a/data/rooms/example_unused/town/999993.yaml +++ b/data/rooms/example_unused/town/999993.yaml @@ -1,7 +1,11 @@ -name: "Fly Fishing Pool" -description: "A calm pool where insects hover over the water. Perfect for fly fishing." +id: 999993 +name: Fly Fishing Pool +color: "" +description: + - text: A calm pool where insects hover over the water. Perfect for fly fishing. exits: - south: 999992 + south: + room: 999992 objects: - id: fly_fishing_spot item_spawns: @@ -11,3 +15,8 @@ item_spawns: - id: feather quantity: 15 respawn_ticks: 60 +mobs: [] +on_enter: [] +hazard: "" +block_transport: false +triggers: [] diff --git a/data/rooms/example_unused/town/999994.yaml b/data/rooms/example_unused/town/999994.yaml index 8b9ee4c..ffff401 100644 --- a/data/rooms/example_unused/town/999994.yaml +++ b/data/rooms/example_unused/town/999994.yaml @@ -1,9 +1,15 @@ -name: "Woodcutting Glade" -description: "A sunny glade at the edge of the forest. A sturdy tree stands here, perfect for practicing woodcutting. A solid rock formation near the edge of the glade looks like it could provide cover." +id: 999994 +name: Woodcutting Glade +color: "" +description: + - text: A sunny glade at the edge of the forest. A sturdy tree stands here, perfect for practicing woodcutting. A solid rock formation near the edge of the glade looks like it could provide cover. exits: - east: 999996 - north: 999995 - west: 999992 + east: + room: 999996 + north: + room: 999995 + west: + room: 999992 objects: - id: tree - id: tree @@ -11,9 +17,6 @@ objects: - id: tree - id: simple_rock - id: tutorial_lever -mobs: - - id: rat - - id: rat item_spawns: - id: bronze_axe quantity: 1 @@ -33,3 +36,10 @@ item_spawns: - id: bronze_arrow quantity: 100 respawn_ticks: 60 +mobs: + - id: rat + - id: rat +on_enter: [] +hazard: "" +block_transport: false +triggers: [] diff --git a/data/rooms/example_unused/town/999995.yaml b/data/rooms/example_unused/town/999995.yaml index 3c1defb..87b2160 100644 --- a/data/rooms/example_unused/town/999995.yaml +++ b/data/rooms/example_unused/town/999995.yaml @@ -1,10 +1,19 @@ -name: "Oak Grove" -description: "A stand of young oak trees. The wood here is tougher but more valuable." +id: 999995 +name: Oak Grove +color: "" +description: + - text: A stand of young oak trees. The wood here is tougher but more valuable. exits: - south: 999994 + south: + room: 999994 objects: - id: oak_tree item_spawns: - id: iron_axe quantity: 1 respawn_ticks: 60 +mobs: [] +on_enter: [] +hazard: "" +block_transport: false +triggers: [] |
