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authorhistoria <[not public]>2026-09-20 15:35:58 -0400
committerhistoria <[not public]>2026-09-20 15:35:58 -0400
commit91b466b6923d3eb1df1658199960fe7aa6db36dc (patch)
treee8a5f308530037f9471e19e6f194177c784c36b6 /data/rooms/coast
parentbab5dd653039d026eb3d4e46da7aafef7137fe7c (diff)
downloadthehouseoficarus-91b466b6923d3eb1df1658199960fe7aa6db36dc.tar.gz
feat: new placeholder world
Diffstat (limited to 'data/rooms/coast')
-rw-r--r--data/rooms/coast/2200.yaml10
-rw-r--r--data/rooms/coast/2201.yaml12
-rw-r--r--data/rooms/coast/2202.yaml12
-rw-r--r--data/rooms/coast/2203.yaml12
-rw-r--r--data/rooms/coast/2204.yaml12
-rw-r--r--data/rooms/coast/2205.yaml10
-rw-r--r--data/rooms/coast/2206.yaml10
-rw-r--r--data/rooms/coast/2207.yaml10
-rw-r--r--data/rooms/coast/2208.yaml8
-rw-r--r--data/rooms/coast/2209.yaml8
-rw-r--r--data/rooms/coast/2210.yaml8
-rw-r--r--data/rooms/coast/2211.yaml8
-rw-r--r--data/rooms/coast/2212.yaml8
-rw-r--r--data/rooms/coast/2213.yaml8
-rw-r--r--data/rooms/coast/2214.yaml8
-rw-r--r--data/rooms/coast/2215.yaml8
-rw-r--r--data/rooms/coast/2216.yaml7
-rw-r--r--data/rooms/coast/2217.yaml7
-rw-r--r--data/rooms/coast/2218.yaml7
-rw-r--r--data/rooms/coast/2219.yaml7
-rw-r--r--data/rooms/coast/2220.yaml7
-rw-r--r--data/rooms/coast/2221.yaml12
-rw-r--r--data/rooms/coast/2222.yaml17
-rw-r--r--data/rooms/coast/2223.yaml16
-rw-r--r--data/rooms/coast/2224.yaml10
-rw-r--r--data/rooms/coast/2225.yaml7
-rw-r--r--data/rooms/coast/2226.yaml8
27 files changed, 257 insertions, 0 deletions
diff --git a/data/rooms/coast/2200.yaml b/data/rooms/coast/2200.yaml
new file mode 100644
index 0000000..f68b8ba
--- /dev/null
+++ b/data/rooms/coast/2200.yaml
@@ -0,0 +1,10 @@
+name: Brumalia Coast — Coastal Gatepath
+description: A maintained boardwalk follows the coast outside Brumalia. Rails separate walkers from working
+ fishing platforms; none of these piers is a combat zone.
+exits:
+ west:
+ room: 2108
+ east:
+ room: 2201
+ north:
+ room: 2208
diff --git a/data/rooms/coast/2201.yaml b/data/rooms/coast/2201.yaml
new file mode 100644
index 0000000..934a39b
--- /dev/null
+++ b/data/rooms/coast/2201.yaml
@@ -0,0 +1,12 @@
+name: Brumalia Coast — Tidal Walk
+description: A maintained boardwalk follows the coast outside Brumalia. Rails separate walkers from working
+ fishing platforms; none of these piers is a combat zone.
+exits:
+ west:
+ room: 2200
+ east:
+ room: 2202
+ north:
+ room: 2209
+ south:
+ room: 2216
diff --git a/data/rooms/coast/2202.yaml b/data/rooms/coast/2202.yaml
new file mode 100644
index 0000000..55557cb
--- /dev/null
+++ b/data/rooms/coast/2202.yaml
@@ -0,0 +1,12 @@
+name: Brumalia Coast — Netters’ Jetty
+description: A maintained boardwalk follows the coast outside Brumalia. Rails separate walkers from working
+ fishing platforms; none of these piers is a combat zone.
+exits:
+ west:
+ room: 2201
+ east:
+ room: 2203
+ north:
+ room: 2210
+ south:
+ room: 2217
diff --git a/data/rooms/coast/2203.yaml b/data/rooms/coast/2203.yaml
new file mode 100644
index 0000000..8c332da
--- /dev/null
+++ b/data/rooms/coast/2203.yaml
@@ -0,0 +1,12 @@
+name: Brumalia Coast — Long Pier
+description: A maintained boardwalk follows the coast outside Brumalia. Rails separate walkers from working
+ fishing platforms; none of these piers is a combat zone.
+exits:
+ west:
+ room: 2202
+ east:
+ room: 2204
+ north:
+ room: 2211
+ south:
+ room: 2226
diff --git a/data/rooms/coast/2204.yaml b/data/rooms/coast/2204.yaml
new file mode 100644
index 0000000..8d21958
--- /dev/null
+++ b/data/rooms/coast/2204.yaml
@@ -0,0 +1,12 @@
+name: Brumalia Coast — Pot Landing
+description: A maintained boardwalk follows the coast outside Brumalia. Rails separate walkers from working
+ fishing platforms; none of these piers is a combat zone.
+exits:
+ west:
+ room: 2203
+ east:
+ room: 2205
+ north:
+ room: 2212
+ south:
+ room: 2218
diff --git a/data/rooms/coast/2205.yaml b/data/rooms/coast/2205.yaml
new file mode 100644
index 0000000..1d1e737
--- /dev/null
+++ b/data/rooms/coast/2205.yaml
@@ -0,0 +1,10 @@
+name: Brumalia Coast — Deep Channel
+description: A maintained boardwalk follows the coast outside Brumalia. Rails separate walkers from working
+ fishing platforms; none of these piers is a combat zone.
+exits:
+ west:
+ room: 2204
+ east:
+ room: 2206
+ north:
+ room: 2213
diff --git a/data/rooms/coast/2206.yaml b/data/rooms/coast/2206.yaml
new file mode 100644
index 0000000..96163f0
--- /dev/null
+++ b/data/rooms/coast/2206.yaml
@@ -0,0 +1,10 @@
+name: Brumalia Coast — Outer Breakwater
+description: A maintained boardwalk follows the coast outside Brumalia. Rails separate walkers from working
+ fishing platforms; none of these piers is a combat zone.
+exits:
+ west:
+ room: 2205
+ east:
+ room: 2207
+ north:
+ room: 2214
diff --git a/data/rooms/coast/2207.yaml b/data/rooms/coast/2207.yaml
new file mode 100644
index 0000000..eed8f15
--- /dev/null
+++ b/data/rooms/coast/2207.yaml
@@ -0,0 +1,10 @@
+name: Brumalia Coast — Coastal Shelter
+description: A maintained boardwalk follows the coast outside Brumalia. Rails separate walkers from working
+ fishing platforms; none of these piers is a combat zone.
+exits:
+ west:
+ room: 2206
+ north:
+ room: 2215
+ south:
+ room: 2219
diff --git a/data/rooms/coast/2208.yaml b/data/rooms/coast/2208.yaml
new file mode 100644
index 0000000..f86764e
--- /dev/null
+++ b/data/rooms/coast/2208.yaml
@@ -0,0 +1,8 @@
+name: Brumalia Coast — Shallow Net Platform
+description: The working platform sits apart from the travel path. Inspect the fishing spot for tools
+ and level requirements.
+exits:
+ south:
+ room: 2200
+objects:
+- id: coastal_net_spot
diff --git a/data/rooms/coast/2209.yaml b/data/rooms/coast/2209.yaml
new file mode 100644
index 0000000..520c37d
--- /dev/null
+++ b/data/rooms/coast/2209.yaml
@@ -0,0 +1,8 @@
+name: Brumalia Coast — Bait Platform
+description: The working platform sits apart from the travel path. Inspect the fishing spot for tools
+ and level requirements.
+exits:
+ south:
+ room: 2201
+objects:
+- id: bait_fishing_spot
diff --git a/data/rooms/coast/2210.yaml b/data/rooms/coast/2210.yaml
new file mode 100644
index 0000000..d1d12ec
--- /dev/null
+++ b/data/rooms/coast/2210.yaml
@@ -0,0 +1,8 @@
+name: Brumalia Coast — Wide Net Platform
+description: The working platform sits apart from the travel path. Inspect the fishing spot for tools
+ and level requirements.
+exits:
+ south:
+ room: 2202
+objects:
+- id: coastal_net_spot
diff --git a/data/rooms/coast/2211.yaml b/data/rooms/coast/2211.yaml
new file mode 100644
index 0000000..f6221ee
--- /dev/null
+++ b/data/rooms/coast/2211.yaml
@@ -0,0 +1,8 @@
+name: Brumalia Coast — Tuna Point
+description: The working platform sits apart from the travel path. Inspect the fishing spot for tools
+ and level requirements.
+exits:
+ south:
+ room: 2203
+objects:
+- id: coastal_tuna_spot
diff --git a/data/rooms/coast/2212.yaml b/data/rooms/coast/2212.yaml
new file mode 100644
index 0000000..1ef17a4
--- /dev/null
+++ b/data/rooms/coast/2212.yaml
@@ -0,0 +1,8 @@
+name: Brumalia Coast — Lobster Dock
+description: The working platform sits apart from the travel path. Inspect the fishing spot for tools
+ and level requirements.
+exits:
+ south:
+ room: 2204
+objects:
+- id: cage_fishing_spot
diff --git a/data/rooms/coast/2213.yaml b/data/rooms/coast/2213.yaml
new file mode 100644
index 0000000..0eb0963
--- /dev/null
+++ b/data/rooms/coast/2213.yaml
@@ -0,0 +1,8 @@
+name: Brumalia Coast — Outer Tuna Ledge
+description: The working platform sits apart from the travel path. Inspect the fishing spot for tools
+ and level requirements.
+exits:
+ south:
+ room: 2205
+objects:
+- id: coastal_tuna_spot
diff --git a/data/rooms/coast/2214.yaml b/data/rooms/coast/2214.yaml
new file mode 100644
index 0000000..d6ae480
--- /dev/null
+++ b/data/rooms/coast/2214.yaml
@@ -0,0 +1,8 @@
+name: Brumalia Coast — Potters’ Platform
+description: The working platform sits apart from the travel path. Inspect the fishing spot for tools
+ and level requirements.
+exits:
+ south:
+ room: 2206
+objects:
+- id: cage_fishing_spot
diff --git a/data/rooms/coast/2215.yaml b/data/rooms/coast/2215.yaml
new file mode 100644
index 0000000..3fa669c
--- /dev/null
+++ b/data/rooms/coast/2215.yaml
@@ -0,0 +1,8 @@
+name: Brumalia Coast — Coastal Angling
+description: The working platform sits apart from the travel path. Inspect the fishing spot for tools
+ and level requirements.
+exits:
+ south:
+ room: 2207
+objects:
+- id: bait_fishing_spot
diff --git a/data/rooms/coast/2216.yaml b/data/rooms/coast/2216.yaml
new file mode 100644
index 0000000..45d82c9
--- /dev/null
+++ b/data/rooms/coast/2216.yaml
@@ -0,0 +1,7 @@
+name: Brumalia Coast — Drift Salvage
+description: Cold scrap washes up behind a protective boom.
+exits:
+ north:
+ room: 2201
+objects:
+- id: scrap_pile
diff --git a/data/rooms/coast/2217.yaml b/data/rooms/coast/2217.yaml
new file mode 100644
index 0000000..9867046
--- /dev/null
+++ b/data/rooms/coast/2217.yaml
@@ -0,0 +1,7 @@
+name: Brumalia Coast — Cosmic Tide Shrine
+description: A tide-polished array identifies cosmicjunk at Scavenging 27.
+exits:
+ north:
+ room: 2202
+objects:
+- id: cosmic_altar
diff --git a/data/rooms/coast/2218.yaml b/data/rooms/coast/2218.yaml
new file mode 100644
index 0000000..f5a5bca
--- /dev/null
+++ b/data/rooms/coast/2218.yaml
@@ -0,0 +1,7 @@
+name: Brumalia Coast — Tide Controller
+description: Safe calibration work trains Technology from level 20.
+exits:
+ north:
+ room: 2204
+objects:
+- id: tidal_relay
diff --git a/data/rooms/coast/2219.yaml b/data/rooms/coast/2219.yaml
new file mode 100644
index 0000000..a2d4b54
--- /dev/null
+++ b/data/rooms/coast/2219.yaml
@@ -0,0 +1,7 @@
+name: Brumalia Coast — Saltgrass Shoal
+description: Medicinal grasses root in sand behind the seawall.
+exits:
+ north:
+ room: 2207
+objects:
+- id: saltgrass
diff --git a/data/rooms/coast/2220.yaml b/data/rooms/coast/2220.yaml
new file mode 100644
index 0000000..78f083d
--- /dev/null
+++ b/data/rooms/coast/2220.yaml
@@ -0,0 +1,7 @@
+name: Brumalia Coast — Beach Road
+description: The public beach road ends at a signposted wreck access ramp.
+exits:
+ north:
+ room: 2114
+ south:
+ room: 2221
diff --git a/data/rooms/coast/2221.yaml b/data/rooms/coast/2221.yaml
new file mode 100644
index 0000000..5f2c2b1
--- /dev/null
+++ b/data/rooms/coast/2221.yaml
@@ -0,0 +1,12 @@
+name: Brumalia Coast — Wreck Ramp
+description: A warning board distinguishes the beach from the dangerous wreck interiors.
+exits:
+ north:
+ room: 2220
+ east:
+ room: 2222
+objects:
+- name: danger marker
+ description: 'DANGER beyond this side trail: scrap bot, scrap bot. The public road and gathering path
+ are safe; this detour is optional.'
+ inroom_description: A danger marker stands where travelers can read it.
diff --git a/data/rooms/coast/2222.yaml b/data/rooms/coast/2222.yaml
new file mode 100644
index 0000000..19faf75
--- /dev/null
+++ b/data/rooms/coast/2222.yaml
@@ -0,0 +1,17 @@
+name: Brumalia Coast — Broken Freighter
+description: A grounded hull still houses hostile salvage machines. This is an off-road combat area; hostile
+ creatures remain here.
+exits:
+ west:
+ room: 2221
+ east:
+ room: 2223
+objects:
+- id: rock_outcrop
+- name: danger marker
+ description: 'DANGER beyond this side trail: security turret. The public road and gathering path are
+ safe; this detour is optional.'
+ inroom_description: A danger marker stands where travelers can read it.
+mobs:
+- id: scrap_bot
+- id: scrap_bot
diff --git a/data/rooms/coast/2223.yaml b/data/rooms/coast/2223.yaml
new file mode 100644
index 0000000..c633839
--- /dev/null
+++ b/data/rooms/coast/2223.yaml
@@ -0,0 +1,16 @@
+name: Brumalia Coast — Cargo Hold
+description: Automated defenses protect cargo that spoiled decades ago. This is an off-road combat area;
+ hostile creatures remain here.
+exits:
+ west:
+ room: 2222
+ east:
+ room: 2224
+objects:
+- id: rock_outcrop
+- name: danger marker
+ description: 'DANGER beyond this side trail: lesser drone. The public road and gathering path are safe;
+ this detour is optional.'
+ inroom_description: A danger marker stands where travelers can read it.
+mobs:
+- id: security_turret
diff --git a/data/rooms/coast/2224.yaml b/data/rooms/coast/2224.yaml
new file mode 100644
index 0000000..61b9980
--- /dev/null
+++ b/data/rooms/coast/2224.yaml
@@ -0,0 +1,10 @@
+name: Brumalia Coast — Engine Compartment
+description: An old drone moves between the silent engines. This is an off-road combat area; hostile creatures
+ remain here.
+exits:
+ west:
+ room: 2223
+objects:
+- id: rock_outcrop
+mobs:
+- id: lesser_drone
diff --git a/data/rooms/coast/2225.yaml b/data/rooms/coast/2225.yaml
new file mode 100644
index 0000000..bb08949
--- /dev/null
+++ b/data/rooms/coast/2225.yaml
@@ -0,0 +1,7 @@
+name: Brumalia — Rigging Practice Track
+description: A path follows the town boundary toward a land-based rigging course.
+exits:
+ north:
+ room: 2108
+ south:
+ room: 8108
diff --git a/data/rooms/coast/2226.yaml b/data/rooms/coast/2226.yaml
new file mode 100644
index 0000000..b2b504b
--- /dev/null
+++ b/data/rooms/coast/2226.yaml
@@ -0,0 +1,8 @@
+name: Brumalia Coast — Winch Repair Platform
+description: An isolated winch frame waits for repair beside the working docks. This is paid work, not
+ a combat area.
+exits:
+ north:
+ room: 2203
+mobs:
+- id: harbor_winch