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authorhistoria <[not public]>2026-07-03 18:36:55 -0400
committerhistoria <[not public]>2026-07-03 18:36:55 -0400
commit0dfd7bf19e800b67e03726c18cfa00e623d6b121 (patch)
tree19297eb5cee6b29dd01136f00889a01a99520374 /data/rooms/1001.yaml
parent034187d1c434b6bee32aeb539ea543f6ec537376 (diff)
downloadthehouseoficarus-0dfd7bf19e800b67e03726c18cfa00e623d6b121.tar.gz
fix: admin gui map screen works with rooms across multiple directories
Diffstat (limited to 'data/rooms/1001.yaml')
-rw-r--r--data/rooms/1001.yaml85
1 files changed, 85 insertions, 0 deletions
diff --git a/data/rooms/1001.yaml b/data/rooms/1001.yaml
new file mode 100644
index 0000000..6403b12
--- /dev/null
+++ b/data/rooms/1001.yaml
@@ -0,0 +1,85 @@
+description:
+ - condition:
+ not: true
+ player_flag: 1002_intro_done
+ text: A large, circular, concrete landing pad sits in the middle of a blue ocean with a transport shuttle taking up nearly all of the walkable area. A crowd of perhaps a dozen people are shambling out of a squat, doorless building to the north. A sign above the entryway reads "Processing"
+ - text: A large, circular, concrete landing pad sits empty in the middle of a blue ocean that stretches to the horizon. North is a concrete path through a squat, doorless building with sign above the entryway reading "Processing"
+exits:
+ north:
+ blocked_message: A mass of people is still pouring out of the building!
+ condition:
+ player_flag: 1002_lined_up
+ room: 1003
+ set_player_flags:
+ 1002_intro_done: true
+ up:
+ blocked_message: You have no ticket, or reason, to leave Vesta.
+ condition:
+ player_flag: always_false
+ room: 1001
+id: 123
+name: Landing Pad
+objects:
+ - aliases:
+ - line
+ - group
+ - passengers
+ description:
+ - condition:
+ all_of:
+ - not: true
+ player_flag: 1002_intro_done
+ - player_flag: 1002_lined_up
+ text: A mass of people still onto the crowded platform, blocking your exit!
+ - condition:
+ all_of:
+ - not: true
+ player_flag: 1002_intro_done
+ - not: true
+ player_flag: 1002_lined_up
+ text: A dozen or so passengers ready to leave, all with luggage. Their eyes are a mix of impatience, anxiety, and perhaps suspicion.
+ hidden: true
+ name: crowd of people
+ - aliases:
+ - shuttle
+ - ship
+ description:
+ - condition:
+ not: true
+ player_flag: 1002_intro_done
+ text: The small white craft has short, cute wings, a wide snub-nosed cockpit, and the rear hatch opened into a staircase. The low hum of its power plant vibrates the platform as it idles. You might guess it's a 95 ton Type-QS Passenger Shuttle. Just a guess though.
+ hidden: true
+ name: landing craft
+ - description:
+ - condition:
+ all_of:
+ - not: true
+ player_flag: 1002_intro_done
+ - player_flag: 1002_lined_up
+ text: The pilot stands straight as if about to escort royalty looking down his nose a bit at the passengers. He is quickly and professionally checking tickets.
+ hidden: true
+ name: pilot
+ - aliases:
+ - processing
+ description: A building with no door on this side that looks like a giant cup of tea spilled towards you. It's built from large chunks of gray rock that must've come from the surface of Vesta.
+ name: building
+ - description: The sign simply says 'Processing' in bold red letters. Beneath in smaller text it says 'Welcome to Vesta', seemingly added afterwards to try to give the sign some warmth.
+ name: sign
+on_enter:
+ - condition:
+ not: true
+ player_flag: 1002_lined_up
+ delay: 7
+ message: A young boy the crowd openly look you up and down a little bemused, as if you're heading the wrong direction.
+ - condition:
+ not: true
+ player_flag: 1002_lined_up
+ delay: 7
+ message: The pilot pops out of the hatch of the craft and calls out "Shuttle to Passenger Barge Denali. Tickets out, please! Nice and orderly!"
+ - condition:
+ not: true
+ player_flag: 1002_lined_up
+ delay: 7
+ message: The people all shuffle into a line, dragging their luggage out of the path to clear the way for you.
+ set_player_flags:
+ 1002_lined_up: true