diff options
| author | historia <[not public]> | 2026-07-03 18:36:55 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-07-03 18:36:55 -0400 |
| commit | 0dfd7bf19e800b67e03726c18cfa00e623d6b121 (patch) | |
| tree | 19297eb5cee6b29dd01136f00889a01a99520374 /data/rooms/1001.yaml | |
| parent | 034187d1c434b6bee32aeb539ea543f6ec537376 (diff) | |
| download | thehouseoficarus-0dfd7bf19e800b67e03726c18cfa00e623d6b121.tar.gz | |
fix: admin gui map screen works with rooms across multiple directories
Diffstat (limited to 'data/rooms/1001.yaml')
| -rw-r--r-- | data/rooms/1001.yaml | 85 |
1 files changed, 85 insertions, 0 deletions
diff --git a/data/rooms/1001.yaml b/data/rooms/1001.yaml new file mode 100644 index 0000000..6403b12 --- /dev/null +++ b/data/rooms/1001.yaml @@ -0,0 +1,85 @@ +description: + - condition: + not: true + player_flag: 1002_intro_done + text: A large, circular, concrete landing pad sits in the middle of a blue ocean with a transport shuttle taking up nearly all of the walkable area. A crowd of perhaps a dozen people are shambling out of a squat, doorless building to the north. A sign above the entryway reads "Processing" + - text: A large, circular, concrete landing pad sits empty in the middle of a blue ocean that stretches to the horizon. North is a concrete path through a squat, doorless building with sign above the entryway reading "Processing" +exits: + north: + blocked_message: A mass of people is still pouring out of the building! + condition: + player_flag: 1002_lined_up + room: 1003 + set_player_flags: + 1002_intro_done: true + up: + blocked_message: You have no ticket, or reason, to leave Vesta. + condition: + player_flag: always_false + room: 1001 +id: 123 +name: Landing Pad +objects: + - aliases: + - line + - group + - passengers + description: + - condition: + all_of: + - not: true + player_flag: 1002_intro_done + - player_flag: 1002_lined_up + text: A mass of people still onto the crowded platform, blocking your exit! + - condition: + all_of: + - not: true + player_flag: 1002_intro_done + - not: true + player_flag: 1002_lined_up + text: A dozen or so passengers ready to leave, all with luggage. Their eyes are a mix of impatience, anxiety, and perhaps suspicion. + hidden: true + name: crowd of people + - aliases: + - shuttle + - ship + description: + - condition: + not: true + player_flag: 1002_intro_done + text: The small white craft has short, cute wings, a wide snub-nosed cockpit, and the rear hatch opened into a staircase. The low hum of its power plant vibrates the platform as it idles. You might guess it's a 95 ton Type-QS Passenger Shuttle. Just a guess though. + hidden: true + name: landing craft + - description: + - condition: + all_of: + - not: true + player_flag: 1002_intro_done + - player_flag: 1002_lined_up + text: The pilot stands straight as if about to escort royalty looking down his nose a bit at the passengers. He is quickly and professionally checking tickets. + hidden: true + name: pilot + - aliases: + - processing + description: A building with no door on this side that looks like a giant cup of tea spilled towards you. It's built from large chunks of gray rock that must've come from the surface of Vesta. + name: building + - description: The sign simply says 'Processing' in bold red letters. Beneath in smaller text it says 'Welcome to Vesta', seemingly added afterwards to try to give the sign some warmth. + name: sign +on_enter: + - condition: + not: true + player_flag: 1002_lined_up + delay: 7 + message: A young boy the crowd openly look you up and down a little bemused, as if you're heading the wrong direction. + - condition: + not: true + player_flag: 1002_lined_up + delay: 7 + message: The pilot pops out of the hatch of the craft and calls out "Shuttle to Passenger Barge Denali. Tickets out, please! Nice and orderly!" + - condition: + not: true + player_flag: 1002_lined_up + delay: 7 + message: The people all shuffle into a line, dragging their luggage out of the path to clear the way for you. + set_player_flags: + 1002_lined_up: true |
