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| author | historia <[not public]> | 2026-06-09 05:59:20 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-06-09 05:59:20 -0400 |
| commit | 9eb5ab1818b6b19501fd7209db1987c9e06cc919 (patch) | |
| tree | 76e046b0bf611dfe939a8c8f6507467de2e9e20f /data/help | |
| download | thehouseoficarus-9eb5ab1818b6b19501fd7209db1987c9e06cc919.tar.gz | |
first commit
Diffstat (limited to 'data/help')
| -rw-r--r-- | data/help/attack.yaml | 9 | ||||
| -rw-r--r-- | data/help/combat.yaml | 11 | ||||
| -rw-r--r-- | data/help/drop.yaml | 9 | ||||
| -rw-r--r-- | data/help/equipment.yaml | 8 | ||||
| -rw-r--r-- | data/help/get.yaml | 10 | ||||
| -rw-r--r-- | data/help/inventory.yaml | 8 | ||||
| -rw-r--r-- | data/help/look.yaml | 9 | ||||
| -rw-r--r-- | data/help/movement.yaml | 9 | ||||
| -rw-r--r-- | data/help/quit.yaml | 8 | ||||
| -rw-r--r-- | data/help/say.yaml | 8 | ||||
| -rw-r--r-- | data/help/score.yaml | 8 | ||||
| -rw-r--r-- | data/help/style.yaml | 13 |
12 files changed, 110 insertions, 0 deletions
diff --git a/data/help/attack.yaml b/data/help/attack.yaml new file mode 100644 index 0000000..5c9f7a2 --- /dev/null +++ b/data/help/attack.yaml @@ -0,0 +1,9 @@ +name: "attack" +category: "Combat" +description: | + Attack a mob in the current room. + + Usage: attack <mob>, kill <mob>, fight <mob> + + Enter combat with the named mob. Attacks occur at weapon speed on the + 600ms tick. Use "style" to change combat style before attacking. diff --git a/data/help/combat.yaml b/data/help/combat.yaml new file mode 100644 index 0000000..c8a2b16 --- /dev/null +++ b/data/help/combat.yaml @@ -0,0 +1,11 @@ +name: "combat" +category: "Combat" +description: | + Combat basics. + + Combat in Third Collapse follows Runescape Classic mechanics: + - 600ms tick engine with per-weapon attack speeds + - Attack, Strength, and Defense rolls determine hit/miss + - Combat triangle: Melee > Ranged > Technology > Melee + - 4 XP per point of damage, distributed by combat style + - Movement interrupts combat immediately diff --git a/data/help/drop.yaml b/data/help/drop.yaml new file mode 100644 index 0000000..b4e1a95 --- /dev/null +++ b/data/help/drop.yaml @@ -0,0 +1,9 @@ +name: "drop" +category: "Items" +description: | + Drop an item from your inventory. + + Usage: drop <item> + + Drops one unit of the named item onto the ground in your current room. + Other players can then pick it up. diff --git a/data/help/equipment.yaml b/data/help/equipment.yaml new file mode 100644 index 0000000..b2224a4 --- /dev/null +++ b/data/help/equipment.yaml @@ -0,0 +1,8 @@ +name: "equipment" +category: "Items" +description: | + View your equipped items. + + Usage: equipment, eq + + Shows what you have equipped in each slot (main hand, head, torso, etc.). diff --git a/data/help/get.yaml b/data/help/get.yaml new file mode 100644 index 0000000..abd416e --- /dev/null +++ b/data/help/get.yaml @@ -0,0 +1,10 @@ +name: "get" +category: "Items" +description: | + Pick up an item from the ground. + + Usage: get <item>, take <item>, grab <item>, pick <item> + get all, take all + + "get all" picks up everything on the ground. Credits are automatically + added to your credit balance and never take inventory space. diff --git a/data/help/inventory.yaml b/data/help/inventory.yaml new file mode 100644 index 0000000..7a60650 --- /dev/null +++ b/data/help/inventory.yaml @@ -0,0 +1,8 @@ +name: "inventory" +category: "Items" +description: | + View your inventory and equipped items. + + Usage: inventory, i, inv + + Shows all 28 inventory slots and any equipped items. diff --git a/data/help/look.yaml b/data/help/look.yaml new file mode 100644 index 0000000..30b1d27 --- /dev/null +++ b/data/help/look.yaml @@ -0,0 +1,9 @@ +name: "look" +category: "Exploration" +description: | + Look around the current room. + + Usage: look, l + + Shows the room name, description, exits, objects, mobs, other players, + and items on the ground. diff --git a/data/help/movement.yaml b/data/help/movement.yaml new file mode 100644 index 0000000..d40f192 --- /dev/null +++ b/data/help/movement.yaml @@ -0,0 +1,9 @@ +name: "movement" +category: "Exploration" +description: | + Move between rooms. + + Usage: north, south, east, west, up, down + Aliases: n, s, e, w, u, d + + Movement is instant. Combat is interrupted if you leave the room. diff --git a/data/help/quit.yaml b/data/help/quit.yaml new file mode 100644 index 0000000..286281a --- /dev/null +++ b/data/help/quit.yaml @@ -0,0 +1,8 @@ +name: "quit" +category: "Character" +description: | + Quit the game and disconnect. + + Usage: quit + + Saves your character and closes the connection. diff --git a/data/help/say.yaml b/data/help/say.yaml new file mode 100644 index 0000000..e3706d9 --- /dev/null +++ b/data/help/say.yaml @@ -0,0 +1,8 @@ +name: "say" +category: "Communication" +description: | + Speak to other players in the same room. + + Usage: say <message> + + Everyone in your current room hears what you say. diff --git a/data/help/score.yaml b/data/help/score.yaml new file mode 100644 index 0000000..9607a9c --- /dev/null +++ b/data/help/score.yaml @@ -0,0 +1,8 @@ +name: "score" +category: "Character" +description: | + View your character's stats and skills. + + Usage: score, sc, / + + Shows your name, combat level, HP, credits, skill levels, and XP. diff --git a/data/help/style.yaml b/data/help/style.yaml new file mode 100644 index 0000000..3016013 --- /dev/null +++ b/data/help/style.yaml @@ -0,0 +1,13 @@ +name: "style" +category: "Combat" +description: | + View or change your combat style. + + Usage: style, style <accurate|aggressive|defensive|balanced> + + Accurate - +3 attack bonus, trains Attack (75%) and Hitpoints (25%) + Aggressive - +3 strength bonus, trains Strength (75%) and Hitpoints (25%) + Defensive - +3 defense bonus, trains Defense (75%) and Hitpoints (25%) + Balanced - +1 all bonuses, trains all combat skills evenly (25% each) + + XP is awarded per hit: 4 XP per point of damage. |
