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authorhistoria <[not public]>2026-09-15 16:26:23 -0400
committerhistoria <[not public]>2026-09-15 16:26:23 -0400
commitd89504c3df74706b387b8fa829dd291e31ca01c7 (patch)
tree8924164ed1b061cca04aaa79f283d1ab0995486e /data/help/newplayer.yaml
parent0b0b25222b3131ada79ff78c28eb8bf07d977deb (diff)
downloadthehouseoficarus-d89504c3df74706b387b8fa829dd291e31ca01c7.tar.gz
fix: help topics (newplayer, title/body files), help aliases, and table width rebalancing
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+name: "newplayer"
+aliases:
+ - "new player"
+ - "getting started"
+ - "guide"
+ - "basics"
+category: "Getting Started"
+description: |
+ Welcome to The House of Icarus! This guide covers the basics.
+
+ Getting around
+ Move with north, south, east, west, up, down (or the shortcuts
+ n, s, e, w, u, d). "exits" lists the ways out of a room, "map"
+ draws a local map, and "walk <room>" auto-pathfinds for you.
+ Movement uses run energy; see 'help movement' for the details.
+
+ Looking around
+ "look" describes the room, "look <thing>" examines an item,
+ object, or mob. Use numbers to pick between identical targets,
+ e.g. "look 2.rock".
+
+ Your character
+ "score" shows your stats, skills, and combat level. "inventory"
+ (i) shows your 28-slot pack, and "equipment" (eq) shows what
+ you're wearing and wielding. "stats" lists your combat bonuses.
+
+ Items
+ "get <item>" picks things up ("get all" grabs everything),
+ "drop <item>" puts them down, "wear <item>" and "wield <item>"
+ equip gear, "remove <item>" unequips it. "eat <food>" and
+ "drink <potion>" restore hitpoints. "use <item> on <object>"
+ interacts with the world.
+
+ Skills
+ Gathering: mine (Mining), fish (Fishing), chop (Woodcutting),
+ farm (Farming), search (Scavenging)
+ Crafting: cook, smelt, smith, craft, fletch, mix, construct
+ Most skills need the right tool, either wielded or in your pack.
+ Many actions take a few ticks, so you can queue several commands.
+
+ Combat
+ "attack <mob>" starts a fight (e.g. "attack man" or "attack 1.man").
+ Combat runs automatically on the tick; "style" changes whether you
+ train accuracy, strength, or defense. To flee, move in any
+ direction - see 'help combat' for the rules.
+
+ Talking
+ "talk <mob>" starts an NPC conversation (pick numbered options;
+ type "bye" to leave). "say <msg>" chats to your room and
+ "global <msg>" to everyone online.
+
+ Tips
+ "help <command>" shows detailed usage of any command.
+ "options" tweaks display settings (width, colors, unicode, map).
+ "help <topic>" pages include a "related:" list of nearby topics -
+ follow them as you explore.