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authorhistoria <[not public]>2026-06-09 17:15:13 -0400
committerhistoria <[not public]>2026-06-09 17:15:13 -0400
commit9edc568e16741d443b67fbd23b0d91790085ced9 (patch)
treed54be40531ba124dcf8299f9e94bfba4ece273ae /data/help/attack.yaml
parent56be6a3f45830594225a765b406816e6179ccde1 (diff)
downloadthehouseoficarus-9edc568e16741d443b67fbd23b0d91790085ced9.tar.gz
combat, mobs, parsing, toggles, hard disconnect handling
Diffstat (limited to 'data/help/attack.yaml')
-rw-r--r--data/help/attack.yaml10
1 files changed, 8 insertions, 2 deletions
diff --git a/data/help/attack.yaml b/data/help/attack.yaml
index 5c9f7a2..8c0bec3 100644
--- a/data/help/attack.yaml
+++ b/data/help/attack.yaml
@@ -4,6 +4,12 @@ description: |
Attack a mob in the current room.
Usage: attack <mob>, kill <mob>, fight <mob>
+ attack 1.man, kill 2.man
- Enter combat with the named mob. Attacks occur at weapon speed on the
- 600ms tick. Use "style" to change combat style before attacking.
+ Enter combat with the named mob. If multiple mobs with different names
+ match your input, you'll be asked "Which one?" — type a more specific
+ name. Prefix with a number to target a specific instance of the same
+ name (e.g. "attack 1.man"). Plain "attack man" targets the first.
+
+ Attacks occur at weapon speed on the 600ms tick. Use "style" to change
+ combat style. You are locked in place for 15 ticks when combat starts.