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authorhistoria <[not public]>2026-07-01 02:21:42 -0400
committerhistoria <[not public]>2026-07-01 02:21:42 -0400
commit5f37dc9b6f6b79da04da70ae0c33ec8d02998587 (patch)
treef7c309e36267a4c456fcf5bca800e614507a80af /building_guide/items.md
parentfee376102192dc6f24297a7b11324636ace3a07d (diff)
downloadthehouseoficarus-5f37dc9b6f6b79da04da70ae0c33ec8d02998587.tar.gz
feat: qol improvements to items crud in admin gui
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diff --git a/building_guide/items.md b/building_guide/items.md
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@@ -3,7 +3,7 @@
**The filename is the ID.** An item is looked up by its filename stem
(`bronze_pickaxe.yaml` → `bronze_pickaxe`); the loader derives `ItemDef.ID` from it. Do not
put an `id:` field in the file — it is ignored. Anything that references this item (drop
-tables, craft `consume`, room `item_spawns`) uses that filename.
+tables, craft `ingredients`, room `item_spawns`) uses that filename.
```yaml
name: bronze pickaxe