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| author | historia <[not public]> | 2026-06-27 16:50:41 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-06-27 16:50:41 -0400 |
| commit | 988b006a5bb9edb6465653566e7bdf8175347b8c (patch) | |
| tree | 3a1fceff2ee80c11b5dafcc49c13ababe021e880 /building_guide/hacking.md | |
| parent | 1cab9ca20e24742f770a676f84e4ed9f1636f297 (diff) | |
| download | thehouseoficarus-988b006a5bb9edb6465653566e7bdf8175347b8c.tar.gz | |
feat: one-way map links, blocked paths on map, map grid startup validation, user colors for maps
Diffstat (limited to 'building_guide/hacking.md')
| -rw-r--r-- | building_guide/hacking.md | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/building_guide/hacking.md b/building_guide/hacking.md index c17d11a..dc4372b 100644 --- a/building_guide/hacking.md +++ b/building_guide/hacking.md @@ -8,9 +8,9 @@ Hacking minigames are played by jacking into terminal objects. Terminals are YAM ```yaml name: basic terminal -color: "40" -description: "A battered terminal with a cracked screen. {40}[Level 1 Hacking]{/}" -inroom_description: "A {40}basic terminal{/} hums quietly against the wall." +color: "28" +description: "A battered terminal with a cracked screen. {28}[Level 1 Hacking]{/}" +inroom_description: "A {28}basic terminal{/} hums quietly against the wall." ``` - `id` must match a key in `terminalDefs` (Go code in `internal/game/hacking.go`) |
