diff options
| author | historia <[not public]> | 2026-07-09 22:15:54 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-07-09 22:15:54 -0400 |
| commit | ecba7f726f70b37126d852c38c7e3eec7b04d730 (patch) | |
| tree | 9129215c6e5015336fde1116395336d82bb952d1 /building_guide/courses.md | |
| parent | b3d4c616f59ad2519f3a0b77e3b47d6571cd2486 (diff) | |
| download | thehouseoficarus-ecba7f726f70b37126d852c38c7e3eec7b04d730.tar.gz | |
feat: old standalone trigger systems completely unified into trigger->condition->action system
Diffstat (limited to 'building_guide/courses.md')
| -rw-r--r-- | building_guide/courses.md | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/building_guide/courses.md b/building_guide/courses.md index e799002..d7d2877 100644 --- a/building_guide/courses.md +++ b/building_guide/courses.md @@ -91,7 +91,8 @@ Each obstacle room should have an `on_enter` message telling the player which ve name: "Ventilation Shaft - Corroded Wall" description: "A towering wall of corroded ventilation panels..." on_enter: - - message: "Type 'scramble' to climb the wall." + - steps: + - messages: ["Type 'scramble' to climb the wall."] exits: down: room: 200 |
