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authorhistoria <[not public]>2026-07-07 16:24:27 -0400
committerhistoria <[not public]>2026-07-07 16:24:27 -0400
commitab2597b22ccdb71116992aec78080d9858358d04 (patch)
tree8beae4060c2831c4a68f92b682b5350cfa1d0afb /building_guide/conditions.md
parent3f30fa3eec9c2e2acf9a984ccefb9529a25e688a (diff)
downloadthehouseoficarus-ab2597b22ccdb71116992aec78080d9858358d04.tar.gz
rename flags to global_flags (differentiate from player_flags)
Diffstat (limited to 'building_guide/conditions.md')
-rw-r--r--building_guide/conditions.md6
1 files changed, 3 insertions, 3 deletions
diff --git a/building_guide/conditions.md b/building_guide/conditions.md
index 853518b..acfdf57 100644
--- a/building_guide/conditions.md
+++ b/building_guide/conditions.md
@@ -6,17 +6,17 @@ descriptions, and trigger value matching.
### Simple conditions
-A bare `flag:` / `player_flag:` check passes when the flag is **set to a truthy
+A bare `global_flag:` / `player_flag:` check passes when the flag is **set to a truthy
value** (`true`, a non-zero number, a non-empty string). Add `value:` only when
you need to match a specific value (e.g. a numeric quest stage). `not: true`
inverts any check.
```yaml
-# Check a world flag is set
+# Check a global flag is set
condition:
flag: gate_open
-# Check a world flag is NOT set
+# Check a global flag is NOT set
condition:
flag: gate_open
not: true