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| author | historia <[not public]> | 2026-06-25 04:46:40 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-06-25 04:46:40 -0400 |
| commit | 2725e2927a1595c7b100d942d1f14146252adeb7 (patch) | |
| tree | e8bc2292634a2d686c751981ddb3097517cccc6a /building_guide/bank.md | |
| parent | 94a06fbbe682701ca4d4bd2a70cd74d8df29c932 (diff) | |
| download | thehouseoficarus-2725e2927a1595c7b100d942d1f14146252adeb7.tar.gz | |
feat: who, global chat, removed redundant YAML IDs
Diffstat (limited to 'building_guide/bank.md')
| -rw-r--r-- | building_guide/bank.md | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/building_guide/bank.md b/building_guide/bank.md index 0a5ec88..ec03a5a 100644 --- a/building_guide/bank.md +++ b/building_guide/bank.md @@ -6,10 +6,9 @@ The bank system allows players to store items permanently, freeing up inventory ### bank_booth -A bank terminal that players can interact with. Has no special behavior — the `bank` command checks for any `bank_booth` object in the room. +A bank terminal that players can interact with. Has no special behavior — the `bank` command checks for any `bank_booth` object in the room. (**The filename is the ID** — `bank_booth.yaml` → `bank_booth`; no `id:` field.) ```yaml -id: bank_booth name: bank booth color: "226" description: "..." |
