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| author | historia <[not public]> | 2026-10-01 18:36:36 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-10-01 18:36:36 -0400 |
| commit | 8a94f21bd47c0a00bc415395232dba22fa958837 (patch) | |
| tree | 3dc9492913315ac98b6eddaec4605e4344cde7d6 /building_guide/admin.md | |
| parent | 4e2a95503e4ea4c830510f5aea23fac7948ddc41 (diff) | |
| download | thehouseoficarus-8a94f21bd47c0a00bc415395232dba22fa958837.tar.gz | |
remove: slop docs
Diffstat (limited to 'building_guide/admin.md')
| -rw-r--r-- | building_guide/admin.md | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/building_guide/admin.md b/building_guide/admin.md index b29ed00..a99535a 100644 --- a/building_guide/admin.md +++ b/building_guide/admin.md @@ -277,8 +277,7 @@ Editor API requests (including undo/redo) execute as one game-owner task: file writes and their runtime callbacks/reloads cannot interleave with a tick or player command. Large edits briefly pause gameplay; slow browser uploads and downloads do not. Requests are limited to 8 MiB and rejected during game -shutdown. See [Concurrency & durability](../dev_guide/concurrency.md#admin-editor-isolation) -for the endpoint inventory and developer rules. +shutdown. This does not make every edit automatically hot-reloadable. Existing reload requirements still apply to definition editors and raw Files edits. Use the |
