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| author | historia <[not public]> | 2026-07-06 17:41:12 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-07-06 17:41:12 -0400 |
| commit | 00554b66df9310073c3b5e1aebd125ea54d9d554 (patch) | |
| tree | 27ce9751867a00a31d22b08452ddf08a3b4e1513 /building_guide/admin.md | |
| parent | 94823b52168b44894fb5e9c960358ed02ebb122b (diff) | |
| download | thehouseoficarus-00554b66df9310073c3b5e1aebd125ea54d9d554.tar.gz | |
feat: shift+drag to create one-way links on admin map
Diffstat (limited to 'building_guide/admin.md')
| -rw-r--r-- | building_guide/admin.md | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/building_guide/admin.md b/building_guide/admin.md index fbe15d5..023fae1 100644 --- a/building_guide/admin.md +++ b/building_guide/admin.md @@ -239,7 +239,9 @@ even across sessions. The map page (`/`) is the main navigation hub: - Rooms are displayed as colored nodes on a 3D grid, connected by links (bars for two-way, arrows for one-way, X for blocked). - Click a room node to edit its properties (name, description, color, exits, objects, mobs, spawns). -- Drag connections between rooms to create or relink exits. +- **Drag** connections between rooms to create reciprocal exits. **Shift+drag** to create a one-way exit (only the exit from the source room is written; the target room is not modified). +- **Right-drag** between rooms to delete the exit (full reciprocal; the sidebar Exits tab has a "Remove reverse" button to convert a two-way exit to one-way). +- If deleting an exit severs a room from the seed grid, the room moves to the "Disconnected Rooms" sidebar. Relink it via the Exits tab "Add" form with its ID and direction. - Right-click (or long-press) a room to delete it or access advanced options. - The map uses the same BFS-based grid layout as the in-game map, showing all rooms on the current z-plane. - Up/down links are shown with special glyphs when connecting rooms on different z-levels. |
