## Wandering Objects Fishing spots that move between rooms: ```yaml # data/objects/fishing_spot.yaml id: fishing_spot name: fishing spot behavior: fish_trout ``` ```yaml # In a room: objects: - id: fishing_spot wander_rooms: [7, 8, 9] wander_interval: 12 ``` Objects teleport between rooms in their `wander_rooms` list. Players gathering from a wandering object are silently interrupted when it moves. ---