package net import ( "crypto/tls" "fmt" "log" "net" "net/http" "sync" "thehouseoficarus/internal/behavior" "thehouseoficarus/internal/color" "thehouseoficarus/internal/config" "thehouseoficarus/internal/player" ) type SessionState int const ( StateAccountName SessionState = iota StatePassword StateNewAccountPass StateNewAccount StateMenu StateNewCharName StateNewCharConfirm StateRenameAccount StateRenameChar StateRenameCharName StateDeleteChar StatePurgeAccount StateGame StateChangeDesc StateTalk StateDropAllConfirm StateRecipeChoice StateHowMany StateSmithProduct StateFletchProduct StateCraftProduct StateProductChoice StateColorChoice StateShop StateBank StateHacking StateDangerConfirm ) type Session struct { Conn Conn State SessionState Account *player.Account Player *player.Player PendingChar string PendingPass string PendingMenu []map[string]string PendingItemID string PendingSkill string PendingLastFlag string PendingBackground bool Disconnecting bool DisconnectTicks int Shop *behavior.ShopConfig writeMu sync.Mutex } type Server struct { config *config.Config telnetLn net.Listener telnetTLSLn net.Listener httpServer *http.Server httpsServer *http.Server hub *Hub handler func(*Session, string) } type Hub struct { mu sync.Mutex sessions map[*Session]bool rooms map[int]map[*Session]bool onRemove func(*Session) } func NewHub() *Hub { return &Hub{ sessions: make(map[*Session]bool), rooms: make(map[int]map[*Session]bool), } } func (h *Hub) OnRemove(cb func(*Session)) { h.mu.Lock() defer h.mu.Unlock() h.onRemove = cb } func (h *Hub) Add(s *Session) { h.mu.Lock() defer h.mu.Unlock() h.sessions[s] = true } func (h *Hub) Remove(s *Session) { h.mu.Lock() defer h.mu.Unlock() if s.Player != nil && s.State == StateGame && !s.Disconnecting { s.Disconnecting = true s.DisconnectTicks = 10 return } h.hardRemoveLocked(s) } func (h *Hub) HardRemove(s *Session) { h.mu.Lock() defer h.mu.Unlock() h.hardRemoveLocked(s) } func (h *Hub) hardRemoveLocked(s *Session) { delete(h.sessions, s) for _, room := range h.rooms { delete(room, s) } if h.onRemove != nil { h.onRemove(s) } } func (h *Hub) EnterRoom(s *Session, roomID int) { h.mu.Lock() defer h.mu.Unlock() h.leaveRoomLocked(s) if h.rooms[roomID] == nil { h.rooms[roomID] = make(map[*Session]bool) } h.rooms[roomID][s] = true } func (h *Hub) LeaveRoom(s *Session) { h.mu.Lock() defer h.mu.Unlock() h.leaveRoomLocked(s) } func (h *Hub) leaveRoomLocked(s *Session) { for _, room := range h.rooms { delete(room, s) } } func (h *Hub) AllSessions() []*Session { h.mu.Lock() defer h.mu.Unlock() var out []*Session for s := range h.sessions { out = append(out, s) } return out } func (h *Hub) PlayersInRoom(roomID int) []*Session { h.mu.Lock() defer h.mu.Unlock() var out []*Session if room, ok := h.rooms[roomID]; ok { for s := range room { out = append(out, s) } } return out } func NewServer(cfg *config.Config) (*Server, error) { s := &Server{ config: cfg, hub: NewHub(), } if cfg.Telnet.Enabled { addr := fmt.Sprintf(":%d", cfg.Telnet.Port) ln, err := net.Listen("tcp", addr) if err != nil { return nil, fmt.Errorf("telnet listen: %w", err) } s.telnetLn = ln } if cfg.TelnetTLS.Enabled { if cfg.TelnetTLS.CertFile == "" || cfg.TelnetTLS.KeyFile == "" { return nil, fmt.Errorf("telnet_tls enabled but cert_file and key_file are required") } cert, err := tls.LoadX509KeyPair(cfg.TelnetTLS.CertFile, cfg.TelnetTLS.KeyFile) if err != nil { return nil, fmt.Errorf("telnet_tls cert: %w", err) } tlsCfg := &tls.Config{ Certificates: []tls.Certificate{cert}, MinVersion: tls.VersionTLS12, } addr := fmt.Sprintf(":%d", cfg.TelnetTLS.Port) ln, err := net.Listen("tcp", addr) if err != nil { return nil, fmt.Errorf("telnet_tls listen: %w", err) } s.telnetTLSLn = tls.NewListener(ln, tlsCfg) } if cfg.HTTP.Enabled { s.httpServer = &http.Server{ Addr: fmt.Sprintf(":%d", cfg.HTTP.Port), Handler: newHTTPMux(s), } } if cfg.HTTPS.Enabled { if cfg.HTTPS.CertFile == "" || cfg.HTTPS.KeyFile == "" { return nil, fmt.Errorf("https enabled but cert_file and key_file are required") } s.httpsServer = &http.Server{ Addr: fmt.Sprintf(":%d", cfg.HTTPS.Port), Handler: newHTTPMux(s), TLSConfig: &tls.Config{MinVersion: tls.VersionTLS12}, } } return s, nil } func (s *Server) Hub() *Hub { return s.hub } func (s *Server) ListenAndServe(handler func(*Session, string)) error { s.handler = handler if s.telnetLn != nil { go s.serveTelnet() } if s.telnetTLSLn != nil { go s.serveTelnetTLS() } if s.httpServer != nil { go s.serveHTTP() } if s.httpsServer != nil { go s.serveHTTPS() } if s.telnetLn == nil && s.telnetTLSLn == nil && s.httpServer == nil && s.httpsServer == nil { return fmt.Errorf("no listeners configured") } select {} } func (s *Server) serveTelnet() { for { conn, err := s.telnetLn.Accept() if err != nil { return } sess := &Session{ Conn: newTCPConn(conn), State: StateAccountName, } s.hub.Add(sess) go s.handleSession(sess, s.handler) } } func (s *Server) serveTelnetTLS() { for { conn, err := s.telnetTLSLn.Accept() if err != nil { return } sess := &Session{ Conn: newTCPConn(conn), State: StateAccountName, } s.hub.Add(sess) go s.handleSession(sess, s.handler) } } func (s *Server) serveHTTP() { err := s.httpServer.ListenAndServe() if err != nil && err != http.ErrServerClosed { log.Printf("http server error: %v", err) } } func (s *Server) serveHTTPS() { err := s.httpsServer.ListenAndServeTLS(s.config.HTTPS.CertFile, s.config.HTTPS.KeyFile) if err != nil && err != http.ErrServerClosed { log.Printf("https server error: %v", err) } } func (s *Server) handleSession(sess *Session, handler func(*Session, string)) { defer func() { if r := recover(); r != nil { log.Printf("session panic: %v", r) } s.hub.Remove(sess) sess.Close() }() sess.Conn.Write([]byte("\033[2J\033[H")) sess.Write(WelcomeBanner()) sess.Write("What's your account name? ") for { line, err := sess.Conn.ReadMessage() if err != nil { log.Printf("session read error: %v", err) return } if len(line) > 1024 { line = line[:1024] } handler(sess, line) } } // wrap applies the player's wrap_width option to outgoing text. It is a no-op // before login (no Player) so the welcome banner is never reflowed. The width // is clamped to a minimum of 80 columns. func (sess *Session) wrap(msg string) string { if sess.Player == nil { return msg } width := sess.Player.OptionInt("wrap_width") if width < 80 { width = 80 } return color.WrapANSI(msg, width) } // Write sends raw text with no wrapping. Used for prompts and partial lines. func (sess *Session) Write(msg string) { sess.writeMu.Lock() defer sess.writeMu.Unlock() sess.Conn.Write([]byte(msg)) } func (sess *Session) WriteLine(msg string) { msg = sess.wrap(msg) sess.writeMu.Lock() defer sess.writeMu.Unlock() sess.Conn.Write([]byte(msg + "\r\n")) } func (sess *Session) WriteLines(lines ...string) { sess.writeMu.Lock() defer sess.writeMu.Unlock() for _, l := range lines { sess.Conn.Write([]byte(sess.wrap(l) + "\r\n")) } } func (sess *Session) Writef(format string, args ...interface{}) { msg := sess.wrap(fmt.Sprintf(format, args...)) sess.writeMu.Lock() defer sess.writeMu.Unlock() sess.Conn.Write([]byte(msg)) } func (sess *Session) Close() error { sess.writeMu.Lock() defer sess.writeMu.Unlock() return sess.Conn.Close() }