package game import ( "fmt" "thirdcollapse/internal/net" "thirdcollapse/internal/player" ) func (g *Game) doScore(sess *net.Session) { p := sess.Player.(*player.Player) sess.WriteLines( "", fmt.Sprintf("Name: %s", p.Name), fmt.Sprintf("Combat Level: %d", p.CombatLevel()), fmt.Sprintf("HP: %d/%d", p.HP, p.MaxHP()), fmt.Sprintf("Credits: %d", p.Credits), "", "Skills:", ) for _, s := range player.AllSkills { level := p.Level(s) xp := p.Skills[s] next := player.XPForNextLevel(xp) sess.WriteLine(fmt.Sprintf(" %-12s Level: %2d XP: %d / %d", s, level, xp, xp+next)) } }