title: "Agility" body: | Agility is trained by completing obstacle courses. Each course is a sequence of rooms with obstacles that you traverse using special commands. COMMANDS scramble, jump, swing, balance, climb, crawl, vault, leap, slide Each obstacle room tells you which command to use. Type it to begin the obstacle. After a few ticks of sequenced messages, you'll either succeed and move to the next obstacle, or slip and fall. COURSES Ventilation Shaft Level 1 - 5 obstacles, 80 XP/lap Rooftop Level 20 - 6 obstacles, 230 XP/lap Reactor Level 50 - 7 obstacles, 675 XP/lap FAILING Each obstacle has a chance to fail. If you fail, you take minor damage and are teleported back to the Agility Training Grounds. Fail chance decreases as your agility level increases above the course requirement. LAP TRACKING The game tracks how many laps you've completed on each course. Your lap count is displayed when you finish a course. TIPS - The "down" exit in any obstacle room returns you to the Training Grounds without penalty (but no XP either). - Agility level also determines how many steps you can queue with the "walk" command. - Graceful equipment and Cape of Agility reduce movement speed. related: - skills - walk