id: client_talk type: talk nodes: start: message: "The Client looks up from their data pad. \"What do you need?\"" options: - text: "\"I need a job.\"" goto: assign_task condition: player_flag: assassin_task_mob not: true - text: "\"What's my current task?\"" goto: current_task condition: player_flag: assassin_task_mob not: false - text: "\"I want to skip my task.\"" goto: skip_confirm condition: player_flag: assassin_task_mob not: false - text: "\"I want to extend my task.\"" goto: extend_confirm condition: all_of: - player_flag: assassin_task_mob not: false - player_flag: assassin_unlocked_extend value: true - text: "\"I'd like to browse the Reputation Shop.\"" goto: rep_shop - text: "\"I need supplies.\"" goto: supplies - text: "\"Goodbye.\"" end: true assign_task: message: "\"Let me check what's available...\" The Client scrolls through their data pad." action: assign_task: true options: - text: "\"Understood.\"" end: true - text: "\"What else do you have?\"" goto: start current_task: message: "\"Let me check your file.\" The Client pulls up your record." options: - text: "\"Okay.\"" end: true skip_confirm: message: "\"Skipping a task costs 30 Reputation and resets your streak. Are you sure?\"" options: - text: "\"Yes, skip it.\"" goto: skip_done - text: "\"Never mind.\"" goto: start skip_done: message: "\"Task cancelled. Your streak has been reset.\"" action: skip_task: true options: - text: "\"Give me a new one.\"" goto: assign_task - text: "\"Goodbye.\"" end: true extend_confirm: message: "\"Extending your task costs 30 Reputation and adds more kills. Want to proceed?\"" options: - text: "\"Yes, extend it.\"" goto: extend_done - text: "\"Never mind.\"" goto: start extend_done: message: "\"Done. I've added more targets to your contract.\"" action: extend_task: true options: - text: "\"Thanks.\"" end: true rep_shop: message: "\"Here's what I've got. All purchases are permanent.\"" options: - text: "\"Auto-finish: Salt (200 Rep) - Never consume salt on finishing blows.\"" goto: buy_auto_salt condition: player_flag: assassin_unlocked_auto_salt not: true - text: "\"Auto-finish: Acid Vial (200 Rep) - Never consume acid vials on finishing blows.\"" goto: buy_auto_acid condition: player_flag: assassin_unlocked_auto_acid_vial not: true - text: "\"Unlock Superior Mobs (300 Rep) - Rare superior variants may spawn.\"" goto: buy_superiors condition: player_flag: assassin_unlocked_superiors not: true - text: "\"Unlock Extended Tasks (100 Rep) - Allows extending tasks.\"" goto: buy_extend_unlock condition: player_flag: assassin_unlocked_extend not: true - text: "\"Back.\"" goto: start buy_auto_salt: message: "\"Auto-salt purchased. You'll no longer consume salt on finishing blows.\"" action: reputation_cost: 200 set_player_flags: assassin_unlocked_auto_salt: true options: - text: "\"Thanks.\"" goto: rep_shop buy_auto_acid: message: "\"Auto-acid purchased. Acid vials will no longer be consumed.\"" action: reputation_cost: 200 set_player_flags: assassin_unlocked_auto_acid_vial: true options: - text: "\"Thanks.\"" goto: rep_shop buy_superiors: message: "\"Superior encounters unlocked. Watch yourself out there.\"" action: reputation_cost: 300 set_player_flags: assassin_unlocked_superiors: true options: - text: "\"Thanks.\"" goto: rep_shop buy_extend_unlock: message: "\"You can now extend tasks via our conversation.\"" action: reputation_cost: 100 set_player_flags: assassin_unlocked_extend: true options: - text: "\"Thanks.\"" goto: rep_shop supplies: message: "\"I stock everything you need for the job. Cheap, too.\"" options: - text: "\"Buy salt (5 credits each).\"" goto: buy_salt condition: min_credits: 5 - text: "\"Buy acid vial (10 credits each).\"" goto: buy_acid condition: min_credits: 10 - text: "\"Buy insulated gloves (50 credits).\"" goto: buy_gloves condition: min_credits: 50 - text: "\"Buy spectral visor (75 credits).\"" goto: buy_visor condition: min_credits: 75 - text: "\"Back.\"" goto: start buy_salt: message: "\"Here you go.\" The Client slides a packet of salt across the table." action: give_item: salt cost: 5 options: - text: "\"Buy more.\"" goto: buy_salt condition: min_credits: 5 - text: "\"Thanks.\"" goto: supplies buy_acid: message: "\"Handle with care.\" The Client passes you a vial of corrosive acid." action: give_item: acid_vial cost: 10 options: - text: "\"Buy more.\"" goto: buy_acid condition: min_credits: 10 - text: "\"Thanks.\"" goto: supplies buy_gloves: message: "\"These'll keep the current from frying your hands.\" The Client tosses you a pair of thick rubber gloves." action: give_item: insulated_gloves cost: 50 options: - text: "\"Thanks.\"" goto: supplies buy_visor: message: "\"Spectral frequency filter. Makes the invisible visible — and keeps their attacks from scrambling your brain.\"" action: give_item: spectral_visor cost: 75 options: - text: "\"Thanks.\"" goto: supplies