# AGENTS.md Guidance for AI coding agents working in this repository. ## Documentation layout - `building_guide/` is for **human world builders only**: how to author the game's YAML content (rooms, objects, mobs, items, drops, triggers, quests, casino tables, and so on). See its README for the index. - `dev_guide/` is for **engine internals**: architecture, concurrency, durability contracts, presentation internals, and per-game implementation notes. Code comments that cite documentation must point here. - `README.md` is the project front page; keep it short and player/operator oriented. When writing documentation, pick the right directory by audience, not by topic: 1. A builder placing a Pai Gow table reads `building_guide/pai_gow.md`. 2. Someone changing hand evaluation reads `dev_guide/pai_gow.md`. 3. If an article mixes both, split it across the two guides and cross-link. **Do not** use `building_guide/` as a scratch space: no TODOs, roadmaps, progress logs, implementation assessments, or "future work" sections. If you find yourself writing one, put it in `dev_guide/`, a code comment, or delete it. Conversely, don't bury builder-relevant configuration examples in `dev_guide/` — builders read only `building_guide/`. ## House rules - Go: keep tests deterministic (seeded RNG); money flows through `internal/casino/credits.go` helpers; run `go test ./...` before handing work back. - YAML data files are validated at startup; run the server or the validate tests after editing anything under `data/`. - If a test or code comment names a documentation file, that file must exist at the cited path; update both together.