From 0ea4eec5dd2122c6704216971eb1249276297867 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Fri, 19 Jun 2026 18:20:26 -0400 Subject: shop fixes, 'toggle' completely removed, movement speed increased --- worldbuilding_guide/tips.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'worldbuilding_guide/tips.md') diff --git a/worldbuilding_guide/tips.md b/worldbuilding_guide/tips.md index 451b9bc..307ea1e 100644 --- a/worldbuilding_guide/tips.md +++ b/worldbuilding_guide/tips.md @@ -10,7 +10,7 @@ 5. **Objects are for fixtures, mobs are for living things.** If it has HP and can die, it's a mob. If it's a rock, lever, door, or crafting station, it's an object. Both can have behaviors. -6. **The `behavior` field on mobs** lets you talk to them directly — `talk guard` finds the guard mob, no duplicate object entry needed. +6. **The `talk` field on mobs** lets you talk to them directly — `talk guard` finds the guard mob, no duplicate object entry needed. 7. **Exits accept both `int` and `map` formats.** `north: 2` is shorthand for `north: {room: 2}`. Add `condition` and `blocked_message` only when needed. Mob room entries accept both `"man"` and `{id: man, ...}`. -- cgit v1.2.3