From a3ae1e6aad696f584d138d9363c05dedff136a65 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Sun, 21 Jun 2026 22:19:17 -0400 Subject: feat: safespot system implemented --- worldbuilding_guide/mobs.md | 1 + 1 file changed, 1 insertion(+) (limited to 'worldbuilding_guide/mobs.md') diff --git a/worldbuilding_guide/mobs.md b/worldbuilding_guide/mobs.md index 70afa6a..c19efff 100644 --- a/worldbuilding_guide/mobs.md +++ b/worldbuilding_guide/mobs.md @@ -71,6 +71,7 @@ ranged_defense: 3 | `attack_type` | Determines which player defense is used against this mob | | `stab_defense` through `ranged_defense` | Per-type defense bonuses | | `weakness` | Elemental weakness (solar/hydro/eco/bio) — for future Science combat | +| `size` | Mob size for safespot blocking: small/medium/large/massive (default: medium) | ### Protected/Unique Mobs -- cgit v1.2.3