From eef5ddaa94f8cff6010d092c30fed53d2be01524 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Wed, 17 Jun 2026 17:34:40 -0400 Subject: feat: began implementing smithing, ground item display fixes. --- internal/world/world.go | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'internal/world') diff --git a/internal/world/world.go b/internal/world/world.go index 7768739..9bed76e 100644 --- a/internal/world/world.go +++ b/internal/world/world.go @@ -482,7 +482,8 @@ func (w *World) SeedGroundItems(roomID int) { merged := false for _, e := range w.groundItems[roomID] { if e.quantity > 0 && strings.EqualFold(e.itemID, s.ItemID) && - (e.reserveTimer <= 0 || e.reservedFor == "") { + (e.reserveTimer <= 0 || e.reservedFor == "") && + e.despawnTimer <= 0 { e.quantity += s.Quantity e.respawnQty += s.Quantity e.isSpawn = true @@ -516,7 +517,8 @@ func (w *World) Tick() { e.quantity = e.respawnQty for _, other := range entries { if other != e && other.quantity > 0 && strings.EqualFold(other.itemID, e.itemID) && - (other.reserveTimer <= 0 || other.reservedFor == "") { + (other.reserveTimer <= 0 || other.reservedFor == "") && + other.despawnTimer <= 0 { e.quantity += other.quantity other.quantity = 0 } -- cgit v1.2.3