From 1f118d79e319da4e765502e9ca5b661772de94f1 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Fri, 18 Sep 2026 18:38:35 -0400 Subject: refactor: casino table core; fix: stake/migration/validation gaps --- internal/world/grid.go | 3 +++ internal/world/mob.go | 13 ++++++++++--- internal/world/mob_rekey_test.go | 30 ++++++++++++++++++++++++++++++ internal/world/room_migrate.go | 5 +++++ internal/world/room_migrate_test.go | 8 ++++++++ 5 files changed, 56 insertions(+), 3 deletions(-) create mode 100644 internal/world/mob_rekey_test.go (limited to 'internal/world') diff --git a/internal/world/grid.go b/internal/world/grid.go index 9ee08d1..9773241 100644 --- a/internal/world/grid.go +++ b/internal/world/grid.go @@ -64,6 +64,9 @@ func BuildGrid(seed int, load func(int) (*Room, bool), include func(int) bool, e continue } target := exit.Room + if edgeInclude != nil && !edgeInclude(rid, dir, target) { + continue + } if include != nil && !include(target) { continue } diff --git a/internal/world/mob.go b/internal/world/mob.go index 631e3a3..afd9024 100644 --- a/internal/world/mob.go +++ b/internal/world/mob.go @@ -428,9 +428,9 @@ func (s *MobStore) LoadDef(id string) (*MobDef, error) { s.mu.Unlock() return def, nil } - s.mu.Unlock() - + // pathIndex is writer-guarded by ReloadDefs; read it under the lock too. path, ok := s.pathIndex[id] + s.mu.Unlock() if !ok { return nil, fmt.Errorf("read mob %s: no such mob", id) } @@ -455,7 +455,9 @@ func (s *MobStore) LoadDef(id string) (*MobDef, error) { } func (s *MobStore) AllDefIDs() map[string]bool { - ids := make(map[string]bool) + s.mu.Lock() + defer s.mu.Unlock() + ids := make(map[string]bool, len(s.pathIndex)) for id := range s.pathIndex { ids[id] = true } @@ -757,5 +759,10 @@ func (s *MobStore) RekeyRooms(idMap map[int]int) { inst.WanderRooms[i] = newID } } + for i, room := range inst.DespawnRooms { + if newID, ok := idMap[room]; ok && newID != room { + inst.DespawnRooms[i] = newID + } + } } } diff --git a/internal/world/mob_rekey_test.go b/internal/world/mob_rekey_test.go new file mode 100644 index 0000000..3a0eb85 --- /dev/null +++ b/internal/world/mob_rekey_test.go @@ -0,0 +1,30 @@ +package world + +import "testing" + +// TestRekeyRoomsUpdatesMobDespawnRooms: DespawnRooms is a live room reference +// (sys_triggers compares it against the owner's current room). A room rename +// must remap it alongside RoomID/HomeRoomID/WanderRooms, or a transient mob +// despawns while its owner never left the allowed room. +func TestRekeyRoomsUpdatesMobDespawnRooms(t *testing.T) { + s := &MobStore{instances: map[string]*MobInstance{ + "m1": { + InstanceID: "m1", + RoomID: 1, + HomeRoomID: 1, + WanderRooms: []int{1, 5}, + DespawnRooms: []int{1, 5}, + }, + }} + s.RekeyRooms(map[int]int{1: 3, 5: 7}) + inst := s.instances["m1"] + if inst.RoomID != 3 || inst.HomeRoomID != 3 { + t.Fatalf("room/home = %d/%d, want 3/3", inst.RoomID, inst.HomeRoomID) + } + if got := inst.WanderRooms; len(got) != 2 || got[0] != 3 || got[1] != 7 { + t.Fatalf("wander_rooms = %v, want [3 7]", got) + } + if got := inst.DespawnRooms; len(got) != 2 || got[0] != 3 || got[1] != 7 { + t.Fatalf("despawn_rooms = %v, want [3 7]", got) + } +} diff --git a/internal/world/room_migrate.go b/internal/world/room_migrate.go index 9bc7e0f..b7840bc 100644 --- a/internal/world/room_migrate.go +++ b/internal/world/room_migrate.go @@ -71,7 +71,12 @@ func (r *Room) RewriteRoomIDs(idMap map[int]int) bool { } // Per-room local objects: on_use/on_look steps + object desc conditions. + // WanderRooms is a room reference on every object entry (reference or + // local), so remap it outside the Local branch. for i := range r.Objects { + if remapIntSlice(idMap, r.Objects[i].WanderRooms) { + changed = true + } if r.Objects[i].Local != nil { loc := r.Objects[i].Local if remapTriggers(idMap, loc.OnUse) { diff --git a/internal/world/room_migrate_test.go b/internal/world/room_migrate_test.go index f5bd972..d76436b 100644 --- a/internal/world/room_migrate_test.go +++ b/internal/world/room_migrate_test.go @@ -34,11 +34,16 @@ func TestRoomRewriteRoomIDs(t *testing.T) { Mobs: []RoomMob{ {ID: "guard", WanderRooms: []int{90, 100}}, }, + Objects: []RoomObject{ + // A reference object's WanderRooms is a room reference too. + {ID: "wandering_anvil", WanderRooms: []int{15, 25}}, + }, } idMap := map[int]int{ 10: 11, 20: 21, 40: 41, 50: 51, 60: 61, 70: 71, 80: 81, 90: 91, 100: 101, 110: 111, + 15: 16, 25: 26, } if !r.RewriteRoomIDs(idMap) { t.Fatal("expected changed=true") @@ -80,6 +85,9 @@ func TestRoomRewriteRoomIDs(t *testing.T) { if got := r.Mobs[0].WanderRooms; len(got) != 2 || got[0] != 91 || got[1] != 101 { t.Errorf("mob wander_rooms = %v, want [91 101]", got) } + if got := r.Objects[0].WanderRooms; len(got) != 2 || got[0] != 16 || got[1] != 26 { + t.Errorf("object wander_rooms = %v, want [16 26]", got) + } } func TestRoomRewriteRoomIDsNoChange(t *testing.T) { -- cgit v1.2.3