From 12ed73f9ff9de1a145683de8a73c170613371979 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Mon, 29 Jun 2026 01:41:49 -0400 Subject: wrap_width and table improvements, targeting 80 character default width --- internal/player/player.go | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'internal/player') diff --git a/internal/player/player.go b/internal/player/player.go index 845dbb0..efe13e2 100644 --- a/internal/player/player.go +++ b/internal/player/player.go @@ -125,8 +125,7 @@ var OptionDefs = []OptionDef{ {"map_padding", OptString, "none", []string{"none", "x", "y", "xy"}, "Map output padding mode"}, {"automap", OptBool, false, nil, "Show map automatically after moving"}, {"show_queued_cmds", OptBool, false, nil, "Show confirmation messages for queued tick actions"}, - {"room_desc_width", OptInt, 70, nil, "Maximum width for room descriptions"}, - {"wrap_width", OptInt, 120, nil, "Wrap all output to this many columns (minimum 80)"}, + {"wrap_width", OptInt, 80, nil, "Wrap all output to this many columns (minimum 80)"}, {"unicode", OptBool, true, nil, "Unicode box-drawing characters"}, {"run_countdown", OptBool, false, nil, "Show countdown messages when fleeing combat"}, {"visual_ticks", OptBool, false, nil, "Display a tick marker every game tick"}, -- cgit v1.2.3