From 06c02a697e5daf8832a462de5970dd4c0e13a02c Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Wed, 10 Jun 2026 04:56:49 -0400 Subject: fix: standardize skills --- internal/player/player.go | 12 +++++++----- 1 file changed, 7 insertions(+), 5 deletions(-) (limited to 'internal/player') diff --git a/internal/player/player.go b/internal/player/player.go index 001eb8b..fee6578 100644 --- a/internal/player/player.go +++ b/internal/player/player.go @@ -25,14 +25,15 @@ const ( Agility SkillName = "agility" Construction SkillName = "construction" Scavenging SkillName = "scavenging" - Hunter SkillName = "hunter" - Slayer SkillName = "slayer" + Hacking SkillName = "hacking" + Assassin SkillName = "assassin" + Farming SkillName = "farming" ) var AllSkills = []SkillName{ Attack, Strength, Defense, Hitpoints, Ranged, Science, Technology, Fishing, Cooking, Woodcutting, Mining, Smithing, Crafting, Fletching, - Alchemy, Thieving, Agility, Construction, Scavenging, Hunter, Slayer, + Alchemy, Thieving, Agility, Construction, Scavenging, Hacking, Assassin, Farming, } var SkillAbbr = map[SkillName]string{ @@ -55,8 +56,9 @@ var SkillAbbr = map[SkillName]string{ Agility: "agl", Construction: "con", Scavenging: "scv", - Hunter: "hnt", - Slayer: "sly", + Hacking: "hck", + Assassin: "asm", + Farming: "frm", } type AttackStyle string -- cgit v1.2.3