From 1aba2bdd23aebed4032333e74aa553c40a31fcbd Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Sun, 14 Jun 2026 21:07:26 -0400 Subject: refactor: added docs, split up some components in game package --- internal/object/doc.go | 14 ++++++++++++++ 1 file changed, 14 insertions(+) create mode 100644 internal/object/doc.go (limited to 'internal/object/doc.go') diff --git a/internal/object/doc.go b/internal/object/doc.go new file mode 100644 index 0000000..89f6db9 --- /dev/null +++ b/internal/object/doc.go @@ -0,0 +1,14 @@ +// Package object defines item and object definitions with their YAML-backed +// loading stores. +// +// ItemDef covers all game items: equipment stats, weapon types, tool +// properties (tool_type, tool_speed for gathering/firemaking), firemaking +// fields (burn_ticks, fire_level, fire_xp), and stackable/quality metadata. +// +// ObjectDef covers interactive world objects: their behavior reference, +// hidden flag for unlisted-but-interactable objects, in-room description +// overrides, removal items, and arbitrary props. +// +// ItemStore and ObjectStore load definitions from YAML files in the +// data/items/ and data/objects/ directories, caching results in memory. +package object -- cgit v1.2.3