From c14c2e403c75a913e1a6d962fb6fe64f013adae5 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Wed, 1 Jul 2026 22:30:31 -0400 Subject: fix: combat formulas and mob attack types (mobs switch attack styles if safespotting) --- internal/game/sys_triggers.go | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'internal/game/sys_triggers.go') diff --git a/internal/game/sys_triggers.go b/internal/game/sys_triggers.go index cd1bbd3..7c77fc9 100644 --- a/internal/game/sys_triggers.go +++ b/internal/game/sys_triggers.go @@ -267,8 +267,8 @@ func (g *Game) spawnWorldTriggerMob(cfg *world.SpawnMobConfig, roomID int) { inst.ResetDespawnCounter(engine.ToTicks(cfg.DespawnTicks)) if g.Hub != nil { for _, sess := range g.Hub.PlayersInRoom(roomID) { - sess.WriteLine(g.colorize(sess, "broadcast", - mobDisplayName(inst, true)+" appears!")) + sess.WriteLine(g.colorize(sess, "broadcast", + mobDisplayName(inst, true)+" appears!")) } } } @@ -287,8 +287,8 @@ func (g *Game) despawnTriggerMobs(mobID string, owner string) { } if g.Hub != nil { for _, sess := range g.Hub.PlayersInRoom(inst.RoomID) { - sess.WriteLine(g.colorize(sess, "broadcast", - fmt.Sprintf("%s vanishes.", mobDisplayName(inst, true)))) + sess.WriteLine(g.colorize(sess, "broadcast", + fmt.Sprintf("%s vanishes.", mobDisplayName(inst, true)))) } } g.MobStore.RemoveInstance(inst.InstanceID) -- cgit v1.2.3