From 1dad15698845d370e998f7cc5feb8aece3fab58f Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Wed, 16 Sep 2026 17:05:17 -0400 Subject: refactor: remove dead code, consolidate save/error handling, add lint gate --- internal/game/sys_escape_test.go | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) (limited to 'internal/game/sys_escape_test.go') diff --git a/internal/game/sys_escape_test.go b/internal/game/sys_escape_test.go index 0a64666..1fce4f4 100644 --- a/internal/game/sys_escape_test.go +++ b/internal/game/sys_escape_test.go @@ -89,8 +89,7 @@ func TestBeginEscapeMoveWithEnergy(t *testing.T) { p.EscapeTarget = 10 p.EscapeIsWalk = false - sess := escapeTestSession(p) - g.beginEscapeMove(sess, p) + g.beginEscapeMove(p) if p.EscapeDir != "" { t.Error("beginEscapeMove should clear EscapeDir") @@ -115,8 +114,7 @@ func TestBeginEscapeMoveWithoutEnergy(t *testing.T) { p.EscapeTarget = 5 p.EscapeIsWalk = false - sess := escapeTestSession(p) - g.beginEscapeMove(sess, p) + g.beginEscapeMove(p) if p.MoveTicks != 2 { t.Errorf("expected MoveTicks=2 without energy, got %d", p.MoveTicks) -- cgit v1.2.3