From e4bc2de6e6aa507044a6a75b4c1954974539a857 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Sun, 21 Jun 2026 02:26:57 -0400 Subject: feat: combat health bar. color improvements. --- internal/game/sys_combat.go | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'internal/game/sys_combat.go') diff --git a/internal/game/sys_combat.go b/internal/game/sys_combat.go index 702871c..81b2c83 100644 --- a/internal/game/sys_combat.go +++ b/internal/game/sys_combat.go @@ -105,7 +105,7 @@ func (g *Game) checkAggro(sess *net.Session) { if !aggMob.Unique { attacker = "The " + aggMob.Name } - sess.WriteLine(fmt.Sprintf("\n%s attacks you!", g.colorize(sess, "mob_name", attacker))) + sess.WriteLine(fmt.Sprintf("\n%s attacks you!", g.colorize(sess, "mob", attacker))) g.startCombat(sess, p, aggMob) return false }) -- cgit v1.2.3