From 3102525d97aa6f1ad152c74b2ccfbd4b3a9b83f5 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Fri, 26 Jun 2026 02:52:31 -0400 Subject: feat: simplified conversation trees and output won't overwrite prompts now --- internal/game/sys_combat.go | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'internal/game/sys_combat.go') diff --git a/internal/game/sys_combat.go b/internal/game/sys_combat.go index e020ccf..19dbb98 100644 --- a/internal/game/sys_combat.go +++ b/internal/game/sys_combat.go @@ -107,7 +107,7 @@ func (g *Game) checkAggro(sess *net.Session) { if !aggMob.Unique { attacker = "The " + aggMob.Name } - sess.WriteLine(fmt.Sprintf("\n%s attacks you!", g.colorize(sess, "mob", attacker))) + sess.WriteLine(fmt.Sprintf("%s attacks you!", g.colorize(sess, "mob", attacker))) g.startCombat(sess, p, aggMob) return false }) -- cgit v1.2.3