From 8ee8982b8759bcae116647cc993867f4c8b0a6ce Mon Sep 17 00:00:00 2001 From: workhorse Date: Fri, 19 Jun 2026 20:24:52 -0400 Subject: reorganized items, objects, and rooms in directories. oranized module names. added startup checks. --- internal/game/player_flags.go | 55 ------------------------------------------- 1 file changed, 55 deletions(-) delete mode 100644 internal/game/player_flags.go (limited to 'internal/game/player_flags.go') diff --git a/internal/game/player_flags.go b/internal/game/player_flags.go deleted file mode 100644 index 6595cc4..0000000 --- a/internal/game/player_flags.go +++ /dev/null @@ -1,55 +0,0 @@ -package game - -import "thehouseoficarus/internal/player" - -func getPlayerFlagInt(p *player.Player, key string) int { - if p.Flags == nil { - return 0 - } - val, ok := p.Flags[key] - if !ok { - return 0 - } - switch v := val.(type) { - case int: - return v - case int64: - return int(v) - case float64: - return int(v) - } - return 0 -} - -func getPlayerFlagString(p *player.Player, key string) string { - if p.Flags == nil { - return "" - } - val, ok := p.Flags[key] - if !ok { - return "" - } - s, _ := val.(string) - return s -} - -func setPlayerFlag(p *player.Player, key string, val any) { - p.EnsureFlags() - p.Flags[key] = val -} - -func intFromFlag(flags map[string]any, key string) int { - val, ok := flags[key] - if !ok { - return 0 - } - switch v := val.(type) { - case int: - return v - case int64: - return int(v) - case float64: - return int(v) - } - return 0 -} -- cgit v1.2.3