From a6f0ad79e2e3a5b7c11eef1ffc3233f3a2766f77 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Sun, 14 Jun 2026 22:38:23 -0400 Subject: feat: fractional ticks and server game_speed implemented. potentially insanely janky. --- internal/game/map_test.go | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) (limited to 'internal/game/map_test.go') diff --git a/internal/game/map_test.go b/internal/game/map_test.go index adba595..3453117 100644 --- a/internal/game/map_test.go +++ b/internal/game/map_test.go @@ -9,8 +9,7 @@ import ( func TestBuildTinyMap(t *testing.T) { g := &Game{ - World: world.New("../../data"), - MapWidth: 70, + World: world.New("../../data"), } tests := []struct { @@ -95,8 +94,7 @@ func TestWrapText(t *testing.T) { func TestBuildFullMap(t *testing.T) { g := &Game{ - World: world.New("../../data"), - MapWidth: 70, + World: world.New("../../data"), } tests := []struct { -- cgit v1.2.3