From e679811057bedda7864b61a325a11e472e0034ad Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Tue, 14 Jul 2026 16:35:28 -0400 Subject: feat: new default color scheme --- internal/game/look_target.go | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'internal/game/look_target.go') diff --git a/internal/game/look_target.go b/internal/game/look_target.go index 3f7141e..bb9b5da 100644 --- a/internal/game/look_target.go +++ b/internal/game/look_target.go @@ -64,7 +64,7 @@ func (g *Game) doLookTarget(sess *net.Session, input string) { } var levelStr string if best.Protected { - levelStr = color.Render(g.colorMode(sess), color.Parse("DF"), "(protected)") + levelStr = color.Render(g.colorMode(sess), color.Parse("FA"), "(protected)") } else { mobLevel := mobCombatLevel(best) levelStr = g.levelColorize(sess, p.CombatLevel(), mobLevel, fmt.Sprintf("(level %d)", mobLevel)) -- cgit v1.2.3