From c14c2e403c75a913e1a6d962fb6fe64f013adae5 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Wed, 1 Jul 2026 22:30:31 -0400 Subject: fix: combat formulas and mob attack types (mobs switch attack styles if safespotting) --- internal/game/look_target.go | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'internal/game/look_target.go') diff --git a/internal/game/look_target.go b/internal/game/look_target.go index a93d969..bf130be 100644 --- a/internal/game/look_target.go +++ b/internal/game/look_target.go @@ -351,7 +351,7 @@ func (g *Game) showItemStats(sess *net.Session, def *item.ItemDef) { if def.AttackType() != "" { sess.WriteLine(fmt.Sprintf("Attack type: %s", def.AttackType())) } - if def.Speed()> 0 { + if def.Speed() > 0 { sess.WriteLine(fmt.Sprintf("Speed: %.0f", def.Speed())) } if len(def.Requirements) > 0 { -- cgit v1.2.3