From 87dacfbb3dd16e7f55a82361eace98f9a39d75c8 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Sat, 27 Jun 2026 21:25:20 -0400 Subject: feat: room-specific objects can be defined inline in room yaml --- internal/game/look_target.go | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'internal/game/look_target.go') diff --git a/internal/game/look_target.go b/internal/game/look_target.go index c5fb072..743844f 100644 --- a/internal/game/look_target.go +++ b/internal/game/look_target.go @@ -104,7 +104,7 @@ func (g *Game) doLookTarget(sess *net.Session, input string) { byDef := map[string][]world.ObjState{} descByDef := map[string]string{} for _, ist := range rawInstances { - def, err := g.ObjectStore.Load(ist.DefID) + def, err := g.resolveObjectDef(p.RoomID, ist.DefID) if err != nil { continue } @@ -122,7 +122,7 @@ func (g *Game) doLookTarget(sess *net.Session, input string) { if len(presentDefs) > 1 { sess.WriteLine("That's ambiguous, which one?") for _, defID := range presentDefs { - if def, err := g.ObjectStore.Load(defID); err == nil { + if def, err := g.resolveObjectDef(p.RoomID, defID); err == nil { sess.WriteLine(fmt.Sprintf(" %s", def.Name)) } } @@ -133,7 +133,7 @@ func (g *Game) doLookTarget(sess *net.Session, input string) { instances := byDef[presentDefs[0]] objDescText := descByDef[presentDefs[0]] st := &instances[0] - def, _ := g.ObjectStore.Load(st.DefID) + def, _ := g.resolveObjectDef(p.RoomID, st.DefID) if st.DefID == "estate_directory" { g.lookEstateDirectory(sess) -- cgit v1.2.3