From 2b5d8f595f96a2864899f4c7e28bc06fa52d2603 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Sat, 18 Jul 2026 04:44:50 -0400 Subject: feat: expose all colors in config.yaml for easier theming --- internal/game/look_target.go | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'internal/game/look_target.go') diff --git a/internal/game/look_target.go b/internal/game/look_target.go index bb9b5da..9257940 100644 --- a/internal/game/look_target.go +++ b/internal/game/look_target.go @@ -64,7 +64,7 @@ func (g *Game) doLookTarget(sess *net.Session, input string) { } var levelStr string if best.Protected { - levelStr = color.Render(g.colorMode(sess), color.Parse("FA"), "(protected)") + levelStr = g.colorizeConstant(sess, "protected_label", "(protected)") } else { mobLevel := mobCombatLevel(best) levelStr = g.levelColorize(sess, p.CombatLevel(), mobLevel, fmt.Sprintf("(level %d)", mobLevel)) -- cgit v1.2.3