From 389e307f205f9b7edf604fb9f86e1038ead736ef Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Tue, 16 Jun 2026 23:37:50 -0400 Subject: feat: major xterm256 color overhaul, see worldbuilding docs. --- internal/game/login_char.go | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-) (limited to 'internal/game/login_char.go') diff --git a/internal/game/login_char.go b/internal/game/login_char.go index ba034bb..82065d3 100644 --- a/internal/game/login_char.go +++ b/internal/game/login_char.go @@ -5,8 +5,8 @@ import ( "os" "strings" - "thirdcollapse/internal/net" - "thirdcollapse/internal/player" + "thehouseoficarus/internal/net" + "thehouseoficarus/internal/player" ) func (g *Game) handleNewCharName(sess *net.Session, input string) { @@ -82,6 +82,13 @@ func (g *Game) connectCharacter(sess *net.Session, name string) { g.loggedInChars[name] = sess g.charsMu.Unlock() + if sess.Account != nil && sess.Account.Options != nil { + p.Options = make(map[string]any) + for k, v := range sess.Account.Options { + p.Options[k] = v + } + } + g.World.SeedGroundItems(p.RoomID) g.seedRoomMobs(p.RoomID) g.seedRoomObjects(p.RoomID) -- cgit v1.2.3