From ab2597b22ccdb71116992aec78080d9858358d04 Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Tue, 7 Jul 2026 16:24:27 -0400 Subject: rename flags to global_flags (differentiate from player_flags) --- internal/game/exit_discovery_test.go | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'internal/game/exit_discovery_test.go') diff --git a/internal/game/exit_discovery_test.go b/internal/game/exit_discovery_test.go index 3c0b360..4bf1023 100644 --- a/internal/game/exit_discovery_test.go +++ b/internal/game/exit_discovery_test.go @@ -28,7 +28,7 @@ func TestExitDiscoveredUndiscovered(t *testing.T) { } func TestExitDiscoveredAfterMark(t *testing.T) { - g := &Game{Flags: NewFlagStore()} + g := &Game{GlobalFlags: NewGlobalFlagStore()} p := &player.Player{} roomID := 42 dir := world.East @@ -54,7 +54,7 @@ func TestExitDiscoveredGodMode(t *testing.T) { } func TestExitDiscoveredDifferentRoom(t *testing.T) { - g := &Game{Flags: NewFlagStore()} + g := &Game{GlobalFlags: NewGlobalFlagStore()} p := &player.Player{} g.markExitDiscovered(p, 10, world.North) @@ -67,7 +67,7 @@ func TestExitDiscoveredDifferentRoom(t *testing.T) { } func TestExitDisplayState(t *testing.T) { - g := &Game{Flags: NewFlagStore()} + g := &Game{GlobalFlags: NewGlobalFlagStore()} const roomID = 7 dir := world.North -- cgit v1.2.3