From 1dad15698845d370e998f7cc5feb8aece3fab58f Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Wed, 16 Sep 2026 17:05:17 -0400 Subject: refactor: remove dead code, consolidate save/error handling, add lint gate --- internal/game/core_utils.go | 11 ++++------- 1 file changed, 4 insertions(+), 7 deletions(-) (limited to 'internal/game/core_utils.go') diff --git a/internal/game/core_utils.go b/internal/game/core_utils.go index a07e789..de997cb 100644 --- a/internal/game/core_utils.go +++ b/internal/game/core_utils.go @@ -44,16 +44,13 @@ func mobDisplayName(m *world.MobInstance, definite bool) string { return "a " + m.Name } -// mobDisplayNameCap is like mobDisplayName but capitalizes the article for use -// at the start of a sentence (e.g. "The goblin hits you."). -func mobDisplayNameCap(m *world.MobInstance, definite bool) string { +// mobDisplayNameCap is like mobDisplayName but always uses the definite +// article, for use at the start of a sentence (e.g. "The goblin hits you."). +func mobDisplayNameCap(m *world.MobInstance) string { if m.Unique { return m.Name } - if definite { - return "The " + m.Name - } - return "A " + m.Name + return "The " + m.Name } // itemDisplayName returns an item's display name for the given id, falling back -- cgit v1.2.3