From 6e6c4a157564100249bb58f412485055bb2d10cf Mon Sep 17 00:00:00 2001 From: historia <[not public]> Date: Fri, 17 Jul 2026 17:12:39 -0400 Subject: feat: implement run energy, shorten walk time to 1-2 ticks between rooms, update graceful set --- internal/game/core_skill.go | 3 +++ 1 file changed, 3 insertions(+) (limited to 'internal/game/core_skill.go') diff --git a/internal/game/core_skill.go b/internal/game/core_skill.go index c02cdf3..3b9696c 100644 --- a/internal/game/core_skill.go +++ b/internal/game/core_skill.go @@ -11,5 +11,8 @@ func (g *Game) awardSkillXP(sess *net.Session, p *player.Player, skill player.Sk newLevel := p.AddSkillXP(skill, xp) if newLevel > 0 { sess.WriteLine(g.colorize(sess, "level_up", fmt.Sprintf("*** You are now level %d %s! ***", newLevel, skill))) + if skill == player.Agility { + p.ClampRunEnergy() + } } } -- cgit v1.2.3